Darkest Dungeon® II

Darkest Dungeon® II

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Scavenging (Combat Side-Objective)
   
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Aug 13 @ 8:23am
Aug 13 @ 9:35am
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Scavenging (Combat Side-Objective)

Description
What does this mod do?

This mod adds unique tokens called [Scavenge] tokens that can appear randomly in any combat encounter. Scavenge grants your heroes the opportunity to find extra loot during combat. But, be careful, as doing so carries risk.

How it Works

At the start of Combat, there is a 66% chance for a Hero to notice a discarded item on the battlefield. When this happens, the chosen Hero will call it out to the party, and will receive the [Scavenge Material] Rank Token. Any hero that passes their turn while in the marked Rank will instead Scavenge the item.

When an item is Scavenged, you will receive a random item (in addition to the normal loot you will receive from the battle) of varying quality. The hero that performs the Scavenge action will not receive the innate Stress penalty from passing, but will receive the Hazard penalty the Scavenge token carries.

All Scavenge objectives spawn with a random Hazard. A Hazard is a bonus penalty that the Hero will have to endure when they Scavenge.

Note that Scavenging tokens have a 2 round duration. If you don't Scavenge by the end of Round 2, the opportunity will be lost.

Rewards

A successful scavenge will yield one of the following types of rewards:

1) Combat Item(s) (34%)
2) Inn Items(s) (33%)
3) Trinket (14%)
4) Stagecoach Item (14%)
5) Creature Den Deliverable [1 Mastery + Random Inn Bonus] (5%)

Additional Details

To view additional details on this mod, check the [Additional Details] discussion thread on the discussion page. Click Here to check the page
Popular Discussions View All (1)
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Aug 13 @ 10:04am
Additional Details
Seignar
4 Comments
blmao Oct 26 @ 3:51pm 
bugged, this freezes the combat at battle start in catacombs/sluice creating a softlock
SunBandit55 Sep 9 @ 11:59pm 
This is a great mod, but it does break the game in the Sluice. The encounter will load, but the turn order will not. Disabling the mod fixes the turn order, and re-enabling it in the next region is fine! :)
Ravelord Nito Aug 23 @ 10:27pm 
this is a very cool mod idea. :dslike:
AphieDizzy Aug 18 @ 7:25am 
oooh free loot? i'm gonna try it. the stuns sound REALLY bad but maybe it'll be worth it?