Stellaris

Stellaris

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Empires Collection: Biogenesis
   
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May 9 @ 8:16am
May 10 @ 12:14pm
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Empires Collection: Biogenesis

In 1 collection by monnikje
Empires Collection
22 items
Description
Introduction

The galaxy is a big place, and can host a lot of different empires. So why do you encounter the same ones every playthrough? Spice up your game with a few new ones!

Biogenesis adds 3 new origins: Starlit Citadel, Evolutionary Predators and Wilderness (which you can't use if you don't own the Utopia DLC, so it won't be used in this mod), 8 new civics (of which 4 are for hive minds and thus require Utopia, and 1 is for Machine Intelligences, and require Synthetic Dawn or The Machine Age, so these 5 are not used in this mod), 2 biological ship sets and 2 cities.

DLC Dependencies
The following DLC is used for this mod:
But even if you don't own this DLC, the empires should still spawn in your galaxy, even though you can't pick all to play. They are all achievement compatible.

About this mod
Here are some statistics for all the empires in this mod:

Empires
This mod adds 6 playable and modifiable Empires

Species
There are the following species:
  • 0 Humanoid
  • 0 Machine
  • 2 Mammalian
  • 1 Reptilian
  • 1 Avian
  • 1 Arthropoid
  • 1 Molluscoid
  • 0 Fungoid
  • 0 Plantoid
  • 0 Lithoid
  • 0 Necroid
  • 0 Aquatic
  • 0 Toxoid

Ethics
The empires have the following ethics:
  • 2 Militarist
  • 2 Xenophobe
  • 1 Egalitarian
  • 2 Materialist
  • 2 Pacifist
  • 2 Xenophile
  • 2 Authoritarian
  • 1 Spiritualist
  • 0 Gestalt Consciousness

Governments
They have these governments:
  • 1 Democratic
  • 2 Oligarchic
  • 2 Dictatorial
  • 1 Imperial
  • 0 Hive Mind
  • 0 Machine Intelligence
  • 0 Corporate