Crusader Kings III

Crusader Kings III

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Baghdad Model
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31.076 MB
Apr 30 @ 11:37pm
May 1 @ 7:35am
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Baghdad Model

Description
The mod adds the sprawling, realistic (debatable) and magnificent metropolis of the medieval world and center of the Golden Age: Madinat al-Salam, Baghdad!

Major buildings include:

- The Palace of the Green Dome and the al-Mansur Grand Mosque, sitting right at the center of it all. Completed in 763 AD by the orders of Caliph al-Mansur.
- House of Wisdom, moved inside the city walls, located near the Bab al-Kufa. it is the main beacon of learning and scholarship of the Islamic world.
- Khuld Palace, the Palace of Eternity, so named due to its extensive gardens and fresh air. It is the lesser known residence of the Caliphs.
- 4 Main Gates of Baghdad, the Bab al-Kufa, al-Sham, al-Khurasan, and al-Basra. These mighty bastions protects the city before falling later due to a certain horde...
- Dayr al-Sayyida, Monastery of the Virgin, an amalgam to demonstrate the few Nestorian monastery that was allowed to be built within the city's confines.

This mod should be compatibe with Medieval Arts and CoW3.

Load order:
- MA (if used)
- CoW3 (if used)
- Jerusalem-Constantinople (if used)
- This mod
- Baghdad-Jerusalem-Constantinople compatch (if used)

Inspired by Sakul805's Constantinople and Jerusalem mods.
Use this patch if you want to use it together with Sakul805's mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3473707748

All thanks to Valaddar and his tutorial video, I decided to make this model out of impulse, and considering how I never touched blender before, I am really happy on how it turns out.

And due to that, all models are just reused vanilla models, since I can't even dream of making new ones... yet.
Any feedbacks is greaty appreciated :D
29 Comments
FunGaming44 May 25 @ 1:54am 
thanks the other one it is then lol
Darknight36  [author] May 25 @ 1:30am 
@FunGaming44 You can use either, difference between this one and the MA version is that this mod onIy has the round city.

WhiIe the MA ver has the outer city waII sprawI.
FunGaming44 May 25 @ 12:35am 
Darknight36  [author] May 16 @ 9:30pm 
@Valaddar Thankss! CouIdn't have done it without your tutoriaIs
Valaddar May 16 @ 9:09pm 
Very nice work. It looks better than mine!
Darknight36  [author] May 7 @ 8:35am 
@Napoleonicca This is just a model, such would be out of scope and skill for me
epistimi May 7 @ 3:11am 
Hulagu may agree with you
Napoleonicca May 7 @ 2:40am 
can we get a decision that destroys the model if we are playing as the mongols?
Darknight36  [author] May 7 @ 2:06am 
@Kafuu use Medieval Arts by PiGu, the Rome he made is impeccable, plus this mod and MA is compatible together
Darknight36  [author] May 7 @ 2:04am 
@zakdbn if you notice in the thumbnail there are trees in it
It's the only viable position for the model, lest it got into the rivers or other provinces. I'd consider the tree is a decent tradeoff