Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

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[13th Month] Kaede Mikazuki
   
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Mods: Character
File Size
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7.083 MB
Apr 29 @ 11:07am
May 5 @ 4:20pm
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[13th Month] Kaede Mikazuki

Description
"Perfection isn't something to strive for. It is the only acceptable state of existence."

The assassin, as known as Shinigami in the underworld, with nihilistic craving for perfection. He hates excessive things, so he lives a shy life, and never unsheathes his blade more than necessary.
Kaede is a melee-focused rushdown character, who utilizes "Tsukikage" gauge, shown as the crescent moon. More Tsukikage he has, more can he unsheath his blade, unlocking stances tied to Moon Phases - Shingetsu, Mikadzuki, Jogen no Tsuki and Michirutsuki. Some people also say that he can use something called "Mangetsu", the full moon... but it must be just a town legend.
Despite being a melee rushdown, Kaede has quite a few setplay moves, especially in later stances he can unlock. As long as you have enough Tsukikage to have the stance you need, this killer is equipped with moves to fit any possible situation.
When he hits enemies by red edge of his smears (as well as when he uses his Hustle), he gains so-called "Strokes of Death", which he can spend on enhancing the moves he uses from the unsheathing stances.
This mod support Codex, so if you want to know more about specific moves, you can check it out!

Mod concept, moveset, icons, UI and code: By yours truly (Author)
Sprites and thumbnail: By TBeans

Please, be polite and precise, both in your combat and words, for these are ones of a few things Kaede likes in strangers.
25 Comments
FriendTheBarrel Jul 1 @ 5:11pm 
very fun and the slashes look pretty
Author  [author] May 22 @ 3:02am 
@Sprite
That is correct. He only attacks with the actual blade in Battojutsu/Unsheathing stances and that one Guardbreak Projectile Deleter Super.
Sprite May 21 @ 8:57pm 
He's striking with the sheath? fuck i aint even notice lol
Author  [author] May 10 @ 12:37am 
@Sprite It's almost as if the blade and the sheath are different color.
Styles only affect his body, sheathe and segeo.
Sprite May 9 @ 9:55pm 
i dont like the contrast of the red and blue then switching to white, wish it was just one color, do styles affect the color of the attacks?
TBEANS  [author] May 8 @ 10:38pm 
@emilyz
Thanks <3
emilyz May 8 @ 3:21pm 
cool mod :resmile:
Author  [author] May 7 @ 11:50pm 
@Crimsong Edge
At that point I do not see myself nerfing these aspects. Mobility was heavily nerfed during the beta test pre-release to the point of dash option barely doing anything, and some of them getting an air option needed. ALso, only 1 of his downward aerials has a groundbounce. Literally only one. What "moveS" that can easily bounce and launch downwards are you talking about?
And I will also enlighten you: if you miss your burst, you can easily lose 75% of your hp against any character. It is just the nature of this game.

Like, Kaede was incredibly broken during beta test, and I changed about 70% of his moves. Both me and the testing team (which, mind you, consists of a few people, who are the most balance freaks in YOMIH community, such as Videofreak) think he is in a very fine spot right now.
Crimsong Edge May 7 @ 8:55pm 
cool mod in idea but the execution does not feel good to play against. The sheer mobility means that you effectively are on the defensive from start in neutral. One way to look at the mod is it combines the sheer mobility of mutant and ninja plus the reach of cowboy with almost no downsides (Read: no resources spent for the mobility). Also damage is way to high to be fun to fight. And the DI does not grow fast enough with the damage meaning you just are forced to eat a combo that deals over 75% of your hp with no counter play if you miss a burst. Along with the moves that can easily bounce and launch downwards means that you can easily go from air to ground and back with no effort.
Dutch Van Der linde May 7 @ 12:30pm 
he seems a little motivated