Crusader Kings III

Crusader Kings III

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Alternate Arms for Elder Kings 2
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12.196 MB
24 mar @ 18:09
16 jul @ 11:26
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Alternate Arms for Elder Kings 2

Beskrivning
Updated to to 1.15.0.2

Alternate Arms for Elder Kings II is a coat of arms mod for Crusader Kings III that attempts to expand and add greater consistency to the CoAs of Tamriel (and beyond).

The current release will cover the following:
Nearly all historic Imperial dynasties and houses
Nearly all historic Nordic dynasties and houses
Nearly all historic Breton dynasties and houses
Nearly all historic Reachmen dynasties and houses
Nearly all historic Akaviri dynasties and houses
Nearly all historic Orcish dynasties and houses
Nearly all historic Goblin dynasties and houses
New Generated designs for Imperials
New Generated designs for Nords
New Generated designs for Bretons
New Generated designs for Reachmen
New Generated designs for Akaviri
New Generated designs for Orcs
New Generated designs for Goblins
New emblems for Nords
New emblems for Bretons
New emblems for Akaviri
New emblems for Orcs
New emblems for Goblins
New emblems for Nedes
New emblems for Ayleids
Cleaned and recolored arms for the High Kingdom of Skyrim (county through empire)
Cleaned and recolored arms for the High Kingdom of Cyrodiil (county through empire)
Cleaned and recolored arms for the High Kingdom of High Rock (county through empire)

My plan for the future of this project is to maintain it so long as I keep playing Crusader Kings III and Elder Kings II regularly.

This is a work-in-progress project done by a community member with my own taste and blind-spots. Community suggestions, especially for alterations to arms or for ideas for different designs to better align with history or continuity, will always be welcome.

If you would like to suggest or contribute arms in the Alternate Arms style to the mod (pending my editing/approval) you may post them in this page:

https://discord.com/channels/321346873375850497/1353900464009383966

I hope you enjoy this mod, and please let me know if anything is broken

you can find my Alternate Map Colors mod below:
https://steamcommunity.com/sharedfiles/filedetails/?id=3527403446
35 kommentarer
ross 18 maj @ 16:43 
best mod, thx
brickhead 16 maj @ 23:22 
my goat
Benedict  [skapare] 9 apr @ 20:05 
Expect the Ket-keptu to have reachman arms until I'm done creating new designs for them.
Benedict  [skapare] 9 apr @ 20:04 
Updated
LooseTongue 8 apr @ 15:41 
Half of the generated Reachmen COA seems to be broken. Redbrown blank flag
Benedict  [skapare] 6 apr @ 12:16 
@gandalf I play with it when my kids are asleep, it hopefully won't be too long
Gandalf der Wanderer 6 apr @ 10:17 
Seems like Dwemer coa are broken. I only play Dwemer but also Elder Kings is completely unplayable without this mod. Please fix!
Vielislav 3 apr @ 10:51 
chorak dynasty coa has wrong order of emblems resulting in them being invisible
Benedict  [skapare] 3 apr @ 4:17 
@Vielus I found the issue with ket-keptu, what are you seeing with Chorak?
Anti4iteR 3 apr @ 0:15 
Any plans on bretons and High Rock?