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Also is there a version compatible with Anbennar?
Unfortunately not. RNW completely destroys a lot of the initial calculations.
@adriant05,
I just investigated, reloaded Europa Expanded from scratch, as well as ER and the comp patch. At the game start and the first game tick the French vassals stay vassals (called appanages). I do not see this at all. However, I have noticed that quite often these vassals are given independence. I assume it's through one of the events in Europa Expanded. Did you mean that French vassals are independent straight from the start or a few years into the game?
Initially, there is A LOT less money in the game and that's by design. It grows a lot by the 1500s with the right kind of management. I always recommend learning ER by playing in the trade-heavy regions (Genoa, Venice, English Channel), because it gives you some breathing space to understand how different your gameplay should be.
Definitely avoid vast nations in the beginning (France, even England). State Maintenance penalty from distance to capital is extremely high in ER, until you start building State Houses. It makes decisions such as moving your capital extremely profitable/unprofitable. You might also consider unstating some states if you can't give them to a vassal.
Please do read as much as you can from documentation [eu4.paradoxwikis.com] If you're interested in the economic side of the game, it's worth learning!
It is only compatible with Europa Expanded through the special compatibility mod that I have created: https://steamcommunity.com/sharedfiles/filedetails/?id=3451415242
@adriant05,
Yes, they are predefined and calculated at the start. I think on my Discord you'll find a way to add provinces and what else you need to change to make it work.