Intravenous 2

Intravenous 2

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Quieter Suppressors | Arcade Mode
   
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Mar 13 @ 4:07am
Jun 3 @ 12:16am
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Quieter Suppressors | Arcade Mode

Description
DISCLAIMER: Quieter Suppressors (Arcade Mode) strays away from the IV2's general idea of suppressed weapon balance. It does this for the sake of what the mod is trying to do. It will make stealth much easier, and probably trivial for some. It is paramount that this is understood. If this is at all an issue for you, then please do not subscribe.


Pretty much what it says on the tin, makes suppressors quieter in Intravenous 2.

How it works is rather simple, when you use a suppressor + subsonic ammunition with a gun in Intravenous 2, there's a bonus shot noise reduction stat that is granted. Essentially what this mod does is buff that bonus stat to make the gun even quieter.

Example: - 20% Shot noise with a suppressor & -20% Shot noise with subsonic ammo gives you a bonus -10% Shot noise reduction if the caliber of the weapon is 5.56.


Exceptions to this are integrally suppressed firearms (VP9, MP5SD, AS VAL) and shotgun suppressors.

For integrally suppressed firearms, their noiseRadius has been decreased, making them quieter that way.

For shotgun suppressors, their -% shot noise stat has been increased making them much quieter.



Mod and DLC Compatibility: Quieter Suppressors is naturally compatible with the Supporter Pack DLC, specifically the 5.7x28mm caliber that it adds. If you are missing the Supporter Pack, the script for the caliber will not fire, preventing any crashes and allowing you to use the base game changes.

In terms of other game mods, Quieter Suppressors is naturally compatible with weapon mods if the gun isn't a shotgun, integrally suppressed, or using a custom caliber. If your weapon mod falls into any of these 3 categories, I can make compatibility should you want me too. If you do, please comment or reach out to me.



I hope you enjoy. Please leave any feedback and or suggestions you may have, thank you.




Do not use anything from my mods without permission. If I do give you permission, please credit me. Thank you.
22 Comments
Rey Schultz Jun 17 @ 9:15pm 
Omg you fixed the .45 ACP thing! I didn't even notice. Thank you. ☺️
koji ™  [author] Jun 8 @ 2:01am 
@Paul I will take a look

How enemies react to suppressed shotguns in IV2 is odd compared to other suppressed weapons, I made the shot noise 41M for most shotguns with a suppressor, and it feels inconsistent.

I might make a subsonic buckshot load for 12 GA and 20 GA and see if that will counter it.
Paul Jun 7 @ 11:58pm 
@koji ™ I don't really know in terms of data or anything, all I know is I've tried using a suppressed Auto 5 a few times and a handful of enemies always come running from a fair distance away (off screen), while the 870 seems to be heard occasionally by someone in an adjacent room, rather like a pistol, but can otherwise be used stealthily quite reliably. Is there a way I can test it to get some kind of useful metric?
koji ™  [author] Jun 7 @ 4:23pm 
@Paul hi there, how much louder is it than the 870?
Paul Jun 7 @ 2:10pm 
Hey I am using QS Arcade and really enjoying it but for some reason it seems like the Browning Auto 5 20ga. is louder than the Remington 870 when both are using suppressors? Is this intentional? They both seem to have similar stats on the suppressor with this mod running but the in-game result in terms of what enemies can hear seems quite different. I have tried with different ammo types as well and it doesn't seem to change the outcome
koji ™  [author] Jun 3 @ 12:28am 
Update out for QS and QS Arcade Mode:

- Fixed .45 ACP Match rounds not having the same buff as normal .45 ACP (this wasn't a bug, but rather a big oversight i never noticed until now, big thanks to @Instructor)
koji ™  [author] Jun 3 @ 12:12am 
@Instructor you are correct, I missed on giving 45 ACP match the buff as well. I will push a hotfix soon, thank you again!
koji ™  [author] Jun 3 @ 12:07am 
@Instructor hi, ill take a look, thanks for the report!
Magic Zizard Jun 2 @ 11:57pm 
Hey man, great mod but it doesnt work on 45 ACP Match ammo, even tho normal ones count the mod
koji ™  [author] Apr 17 @ 12:08am 
@ᚠᛖᚾᚱᛁᛋᚢᛚᚠᚱ ᛋᚲᚨᚱᚱ of course, if you want you can join the games official discord, there's a channel dedicated to modding, and it also might be easier to reach me or anyone else if you have questions.