Don't Starve Together

Don't Starve Together

454 ratings
Island Adventures - Core
   
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171.774 MB
Feb 27 @ 1:33pm
Sep 11 @ 2:50pm
30 Change Notes ( view )

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Island Adventures - Core

Description

Island Adventures - Core contains all necessary resources to bring the archipelago of Don't Starve: Shipwrecked and plateau of Don't Starve: Hamlet to you!

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Special thanks to all our contributors for helping on the mod!




This mod contains assets from the game extension "Shipwrecked" and "Hamlet" for "Don't Starve". Shipwrecked has been created by Klei Entertainment and Capybara Games. Hamlet has been created by Klei Entertainment. No copyright infringement intended. Please note that Klei explicitly permits the development and distribution of Island Adventures. If you are developing your own mod using Klei assets, consider following our example and ask a Klei staff member whether or not the mod is tolerated, and only develop with their consent. (They don't bite, feel free to ask them!)

Do not upload this mod to platforms other than Steam and GitLab. Any version of Island Adventures not uploaded by one of the people listed to the right ("Contributors") is unofficial, which means we cannot guarantee it is safe to use.
Popular Discussions View All (2)
24
Sep 10 @ 6:50am
PINNED: Bug Reports
Guy Named Chris
6
Apr 25 @ 10:58am
PINNED: F.A.Q.
Guy Named Chris
127 Comments
YXYsgwan Sep 12 @ 1:42am 
#[string "../mods/workshop-3435352667/postinit/engine..."]:13: bad argument #3 to '_SetPosition' (number expected, got no value)
#LUA ERROR stack traceback:
@../mods/workshop-3435352667/postinit/engine_components/transform.lua:13 in (method) SetPosition (Lua) <12-17>
self = Transform (0000000047285430)
arg = nil
@scripts/prefabs/farm_plants.lua:111 in (field) fn (Lua) <109-112>
fx = 134097 - farm_plant_unhappy (valid:true)
@scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 0000000042D01A30
waitingfortick = table: 0000000042D02700
hibernating = table: 0000000042D01EE0
tasks = table: 0000000042D025C0
waking = table: 00000000179F5C70
attime = table: 0000000042D018F0
tick = 65336
k = PERIODIC 120762: 0.888201
v = true
already_dead = false
Guy Named Chris  [author] Aug 25 @ 6:00am 
@CH.069: In order to access all 4 shards (Forest, Caves, SW, and Volcano) you'll need a dedicated server.
We have video guides and templates to make the process as smooth as possible on our Discord. Check it out if your interested or have any further questions!
CH.069 Aug 24 @ 11:10pm 
How do you access the caves in this mod? :slugcatdead:
Arti  [author] Aug 6 @ 6:57am 
@shitu try to restart your game
shitu Aug 6 @ 6:30am 
Wrong/misplaced material patterns and food images in the recipe
:】
ryan012490 Aug 3 @ 2:09pm 
nvm it was some other mods, thanks for answering tho!
Guy Named Chris  [author] Aug 2 @ 1:45pm 
@ryan012490: We'll need a crash log and a list of other mods you're using.
ryan012490 Aug 2 @ 11:03am 
so whenever i attack something i crash, what is going on
以上不存在啊♂ Jul 28 @ 10:04am 
砍树时崩溃了,好像随机砍每棵树都有概率触发
[00:12:11]:
COROUTINE 125672 SCRIPT CRASH:
[string "../mods/workshop-1467214795/scripts/compone..."]:86: bad argument #1 to 'ipairs' (table expected, got nil)
LUA ERROR stack traceback:
=[C] in function 'ipairs'
../mods/workshop-1467214795/scripts/components/flooding.lua(86,1) in function 'fn'
scripts/entityscript.lua(1215,1) in function 'PushEvent_Internal'
scripts/entityscript.lua(1234,1) in function '_PushEvent'
../mods/workshop-3435352667/postinit/entityscript.lua(296,1) in function 'PushEvent'
scripts/entityscript.lua(1632,1)
=(tail call) ?
=(tail call) ?
=(tail call) ?
=(tail call) ?
=(tail call) ?
scripts/simutil.lua(576,1)
[00:12:11]: LuaError but no error string
BIGLee Jul 25 @ 2:37am 
has something happened with servers? I cant update this mod and Island Adventure Shipwrecked also (different server errors in steam)