Garry's Mod

Garry's Mod

127 ratings
Simple Give NPC Weapon
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Scenic, Realism
File Size
Posted
3.942 KB
Feb 25 @ 12:28pm
1 Change Note ( view )

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Simple Give NPC Weapon

In 1 collection by Alcachofas13
The Alca's toys
3 items
Description
Have you ever wanted to give the weapon you're currently using to an NPC? Well, with this mod, you can do that

Simple Give NPC Weapon is a mod that allows you to give NPCs the weapon you're currently holding, replacing the weapon they're using if they're armed. You won't have to use the tool gun to switch in a monotonous and boring way anymore. Now, simply by having your preferred weapon in your hands, you can make the NPC use it. To do this, just press the reload button (by default, "R") and that's it, the weapon will be theirs.

[patreon.com]

25 Comments
Нормис Oct 4 @ 7:05am 
Key R uncomfortable
<<Mr. (ant) tenna>> May 26 @ 10:15pm 
how to bind it to a different key?
<<Mr. (ant) tenna>> May 26 @ 10:14pm 
i call it "how do i bind it to a different key", rhymes with grug
sir comrade fox May 8 @ 7:48pm 
now i found that the mod dosent work when i host a server
🎃HIM🎃 May 7 @ 6:58pm 
Bordie3D May 7 @ 2:10pm 
Hi there, I'm a steam profile typing words on your addon right now. Okay bye.
Electric Kool-Aid May 4 @ 9:49am 
I like it :6face:
sir comrade fox Apr 22 @ 11:01am 
im using arc9 guns i think i fixed the issue by turning off random customization
Alcachofas13  [author] Apr 18 @ 5:11pm 
Make sure that the NPC's weapon is suitable for the NPC. While the mod allows you to give the NPC any weapon you have, that doesn't guarantee that the NPC can use it. In fact, the tutorial video clearly shows how I give a gravity gun to an NPC, and they don't use it. Your issue sounds more familiar with VJ Base weapons. NPCs that are NOT from VJ Base often have similar problems when carrying VJ Base weapons.
sir comrade fox Apr 16 @ 8:47pm 
everytime i give a npc a weapon there is a big chance that the bullet from the gun sets ppl on fire is this a bug?