Fantasy Map Simulator

Fantasy Map Simulator

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Genshin Impact Teyvat World Map V3.0
   
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Tags: Map
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1.098 MB
Feb 17 @ 11:05pm
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Genshin Impact Teyvat World Map V3.0

Description
This map is based on miHoYo's game Genshin Impact Version 5.3 content, elaborating upon factions within the Seven Nations of Teyvat beyond the original game map to enhance gameplay depth for fictional geopolitical simulations.
Special thanks to the Hearts of Iron IV mod Dawn of Teyvat: for inspiring this project. Currently in its third iteration, Version 3.0 updates faction configurations and provincial divisions according to latest in-game developments, with region-specific flavor names added to enhance immersion.

It is recommended to disable full country names during gameplay.

With the introduction of large-scale map mode, Version 4.0 will adopt expanded dimensions for map design. However, implementation may require official support for customizable map dimensions (as Genshin's world map suits square formats better). Projected release date remains unclear, possibly around July?

Current bugs: Some non-traversable areas fail to retain black coloration upon save reloading (despite proper color configuration during editing), suspected to be related to the game engine's inherent limitations..."



Background Stories:
"The Cryo Archon sounded the horn, Celestia rang the bell. The Seven Nations gave their signals and Teyvat went to hell!”

This marked the first day of the Celestial Archon System's collapse.
Having collected all Gnoses prematurely, the Tsaritsa raised her banner against Celestia. Yet the divine beings of Celestial Island remained dormant, while the Seven Archons themselves vanished from the world. From the grand cathedral of Snezhnaya to Tenshukaku of Inazuma, panicked crowds rushed into their deities' former abodes only to find empty halls. Even the Traveler who once journeyed through seven nations had their existence erased...

Without the Archons' guidance or the beacon of divine rule, where would the Seven Nations of Teyvat turn?

In Mondstadt, the Knights of Favonius maintain control over the capital while border territories like Dornman Port, Galesong Hill, Golden Apple Archipelago, Dadaupa Valley, Dragonspine, and Stormbearer Mountains pledge allegiance. This fragile stability teeters on the brink as Barbatos' absence leaves the nation vulnerable. Should the Knights fail to uphold authority, civil war becomes inevitable. Though Wolvendom remains loyal and Dvalin's stance uncertain, Mondstadt's fate hangs in balance - whether to succumb to grief or rise as Eastern Teyvat's power.

The Republic of Liyue, the jewel of Eastern Teyvat, faces ominous shadows despite entering an age of mortal governance. Before fully securing its borders, the maritime nation must confront foreign invasions. Yet with adepti allies in northern Jueyun Karst, Liyue may still end Teyvat's chaos through timely action.

The isolated Inazuma Archipelago stands at a crossroads. With the Raiden Shogun vanished, the Bakufu must choose its path while Watatsumi rebels may either revolt or unite against continental threats. However, Inazuma's geographical isolation renders it both impregnable to foreign conquest and incapable of establishing mainland footholds - perhaps preserving peace amidst continental flames.

In Sumeru, the ancient divide between rainforest and desert widens. Without the Dendro Archon, the Sublime Porte, also known as Akademiya, struggles to maintain authority beyond the Wall of Samiel. With regional Diwans rejecting scholarly control, new rulers may emerge - sailors from Port Ormos, forest rangers, Aranara, triumphant Eremites, or even foreign powers.

The court of Fontaine sees treason by The Narzissenkreuz Ordo. While Spina di Rosula controls the Poisson, the Merusea Village remains under Melusine governance. Surviving noble houses like Morte, Erinnyes, and Nostoi cling to power. Though Fontaine's technological edge may prevail, its central position risks multi-front collapse.

In Natlan, the war against the Abyss continues even as the Pyro Archon's Gnosis was seized by Snezhnaya. United temporarily by Abyss Order’s threat around the Eternal Bonfire, six tribes maintain their Flame Pilgrimage tradition. Should they fail to contain the Abyss, darkness may engulf all nations. Yet even victory would expose them to foreign aggression.

As for Snezhnaya itself - none of the Six Nations, including the Winter Realm, can hold Tsaritsa's successor accountable. The Fatui now controls this northern colossus' vast territories and machinery, but their rule falters. Traditionalists and royalist troops, formerly bound by loyalty to the Tsaritsa, now rally behind eastern military districts and southern Vichya Republic to rebel against Fatui overlords...

In ancient myths, Pangu's blood became rivers while Purusha's dismembered body nourished cosmic life. Ymir's marrow transformed into celestial clouds, breathing vitality into barren worlds. Now Teyvat turns a new page in its cosmic tale.
7 Comments
keremcemercin [MG] Apr 13 @ 2:07am 
Pls add english or Turklish version
robinmaster Feb 27 @ 8:15am 
ずっとティワット世界感が凄く偉いと思う、めっちゃくちゃ良い創作です!
灰熊 Feb 21 @ 10:14pm 
超大赛高
Forkisinae  [author] Feb 18 @ 6:20am 
超大号版本未来可期,请静候佳音(不知道多久能忙完)
Wind sky Feb 18 @ 12:59am 
做个超大号地图怎样?(doge)
Wind sky Feb 18 @ 12:32am 
嗨嗨嗨,第一:steamhappy:
Forkisinae  [author] Feb 17 @ 11:57pm 
真是不可思议,拖更疑似有点久了