Soulmask

Soulmask

65 ratings
腰灯 Waist Lamp
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4.827 MB
Jan 25 @ 4:07pm
Feb 20 @ 5:04am
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腰灯 Waist Lamp

Description
9 new waist lamps, make with TAB, infinite durability, salvageable.
Well-tuned lighting to help you leave the dark behind.
Can be used during the day as a fill light.
Each lamp features unique particle effects.

Daylight1: 10m light radius
Daylight2: 50m light radius
Daylight3: 100m light radius
Windrunner1: 10m light radius, immune to fall damage, 1 million load, +50% movement speed
Windrunner2: 100m light radius, immune to fall damage, 1 million load, +50% movement speed
Windrunner3: 100m light radius, immune to fall damage, 1 million load, +300% movement speed
Immunity1: 10m light radius, immune to fall damage, 1 million load, +1000 all resistances (Immune to heat, cold, toxins, radiation.)
Immunity2: 10m light radius, immune to fall damage, 1 million load, +1000 all resistances, +50% movement speed
Immunity3: 100m light radius, immune to fall damage, 1 million load, +1000 all resistances, +50% movement speed

Press TAB and search "Waist Lamp" "Warm" "White" to make it.

modid=3414611539
19 Comments
d974228 May 3 @ 11:50pm 
能製作一個無光的風行3版本嗎? 感謝 ~
Nimn Mar 12 @ 5:30pm 
May just be delayed game warnings then. No other way to explain randomly telling me about energy going low. Sorry.
LK  [author] Mar 12 @ 2:41am 
@Nimn It doesn't drain the mask's energy.
Nimn Mar 11 @ 4:26pm 
That'd make the distant sights impossible to see or mess up the natural looks of the game. I've found the white light doesn't hurt my eyes so much, but the warm light does. Still not too pleased that it seems to drain the mask energy but i think a higher tier mask will compensate for that, still using the one i started with. Thanks to not listening to the official advice to use the language set to english, and using auto, i was at least able to find the difference and descriptions. If i use the 10 ranged mask and white light, staring at my screen hurts more than the brightness. So thanks to that language fix, i'm back to using it and keeping an energy storage device on hand.
LK  [author] Mar 11 @ 11:37am 
@Nimn Have you tried adjusting the brightness of the game or your display?
Nimn Mar 11 @ 4:21am 
Nvm on the language issue. I kept seeing the solution to it being to set my language to english, and suddenly i saw a post elsewhere that said automatic fixes it. The other issues remain, but the language issue seems to have been easily fixed by a source not on a wiki or official forum.
Nimn Mar 11 @ 4:17am 
Yea, can't use it anymore... The fact you have an english description here yet in game it's not, my language is set to english not auto and it's a new game after i enabled the mod, the fact it drains mask energy, and the bright light hurting my eyes after a while which can be fixed if a no light version is made, i can't use this. Sorry. Really is a good mod but too much for my eyesight and not worth the literal headaches the brightness causes, even the lower 10 range, and the lack of english. Had the english issue with so called english versions of other mods.
Nimn Mar 11 @ 12:09am 
Takes a slot on the bar and drains the masks energy, figured that compensated well. I've noticed the mask warning me of low energy after not using the scan for a while but having the lantern on. oh well.
LK  [author] Mar 10 @ 3:36pm 
@Nimn This isn't a bug, it's just how the lighting props are designed to work, and it's actually what I want. If it keeps running, it’s basically the same as a trainer. I prefer features that are optional, not mandatory, so I’ve made 10-meter and 100-meter versions for everyone to pick from.
Nimn Mar 10 @ 11:16am 
So far love it but one thing i hope is just a bug. The properties of the lanterns only work when the light is on, so it's no good if you want the light off.