Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Error: liege trigger [ Failed context switch ]
Script location: file: common/scripted_triggers/ar_war_and_peace_triggers.txt line: 16 (can_be_warrior_trigger)
file: common/scripted_triggers/00_war_and_peace_triggers.txt line: 290 (can_be_knight_trigger)
file: common/scripted_triggers/00_courtier_guest_management_triggers.txt line: 632 (guest_knight_candidate_trigger)
file: common/courtier_guest_management/guest_management.txt line: 219 (guest_management:guest_score:trigger)
file: common/courtier_guest_management/guest_management.txt line: 22 (guest_management:guest_score)
The best all-rounder unit are is the Crossbowmen. Archer also have the best bonuses from traditions, have 2 Accolades while also having the workshop from HM on.
If you said Spearmen and skirmishers i could see that they need something but Archers are already very strong ~