Halo: The Master Chief Collection

Halo: The Master Chief Collection

3,844 ratings
(H2) E3 2003 Demo
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Engine: Halo2
Game Content: Campaign
File Size
Posted
Updated
790.065 MB
Nov 5, 2024 @ 1:03am
Nov 11, 2024 @ 4:46pm
9 Change Notes ( view )
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(H2) E3 2003 Demo

In 2 collections by Neo Te Aika
SFX & Music by Neo Te Aika
12 items
The Decamillennial Collection
28 items
Description
Earth Will Never Be The Same
Revisit the debut prototype of Halo 2 in this restoration of the notorious "Earth City" demonstration, initially unveiled at the Xbox press conference during E3 2003.


For the first time ever, take it to the streets, your way, with support for cooperative action, optional navigation points to rehearse the exact demo path and an included 'Playground' version of the level, allowing free roam of the city.

This release represents an effort to rebuild content originally designed for a different functioning game engine, the first campaign collaboration between Digsite and Halo Studios.

Several elements are updated to accommodate differences in Halo: The Master Chief Collection, however some inconsistencies will exist. Your play experience may vary.


Halo 2: Anniversary is required to launch this mission.
For community modders, source tags & data are available here.[github.com]


MORE WHERE THAT CAME FROM
The complete index of all of our restorative releases and work, available here on Steam.

ALPHA MOON - Now Available!
A cut 2003-era continuation from the gas giant environment seen in The Arbiter, pursuit of the Heretic leader continues on Basis, a moon among remnants of Installation 04. The second campaign mission restored by the Digsite Team, drop into a graveyard of relics from the first Halo, on a holy mission sent by the Prophets.

Hot new maps o' action, freshly authored for Halo 2 by Delta Rampancy. Sight see the outskirts of combat in Jetty, battle in the cathedrals of Abyss, or take it old-school with In Amber Action, a ground up reimagining of CE's Boarding Action.

CRASH SITE - (Join the Decamillennium)
A new Halo: CE campaign level built upon the island seen in the Macworld reveal trailer for Halo, reinforce allies & eliminate Covenant on a search to uncover the island's mysteries, in one of the largest sandbox environments available in-engine. Also included is SPLASH SITE, a variant of Infinity tweaked for jet-ski action. Flip music included.

Originally included in the Limited Collector's Edition of Halo 2, this documentary chronicles the team behind Halo 2's development, including an intimate deep-dive of their world producing the E3 2003 prototype, the devastation manifest that followed, and their great journey to ship.

LINKS & SUPPORT
- Workshop Discussion - For known issues, bug reports and general discussion
- Discord[discord.reclaimers.net] - Halo Modding Reclaimers, pre-release content discussion
- GitHub[github.com] - For community modders.
- SEV's Halo 2 Custom Shaders[github.com] - Updated shadowing. Newest public release here.

Special thanks to Bungie, Halo Studios, and the hard working individuals of all teams involved.
We couldn't have done this without you.


#BringHaloModsToXbox
Popular Discussions View All (16)
24
Apr 1 @ 6:02pm
PINNED: REPORT BUGS HERE
Neo Te Aika
18
Dec 4, 2024 @ 3:57pm
No Audio
Austrian Painter
11
Nov 12, 2024 @ 6:28pm
Did you guys actually get the pstencil engine working?
illegitimateCarmack
489 Comments
Spartan Nat Dec 7 @ 8:41pm 
I played this a while ago but it was honestly surreal to be the only playing the no smoke and mirrors BS demo. I mean I remember when playthrough #2 came in what, 2018? 2019? It was released by (at the time) 343 and they got it off an old dev kit but now I can play the pretty much demo whenever I want! :MCCHELMET:
BasalPandora543 Dec 1 @ 9:16am 
nice
Mexican Batman Nov 20 @ 7:00pm 
ike
Gear2ndGandalf Nov 20 @ 5:51pm 
Ah I remember watching the trailer a hundred times. Now I can play it. Thanks!!
///XAEL/|\ARESH\\\ Nov 19 @ 3:43pm 
It's absolutely gorgeous, been waiting 22 years for this and I am blown away. This is such a damn sweet city map.
Gabesterof92 Nov 16 @ 6:40pm 
Really sad that Microsoft treated the Digsite team like complete garbage. At least we still possess the leaked Digsite files. Come get me, Phil.
TREYLO Nov 13 @ 10:16pm 
It's a crazy feeling to play an exhibit you remember watching as a kid. It felt great, though it's been known it was extremely scripted, it was also surreal essentially being an actor fumbling all of his lines in an unending bad-ass scene. With that being said it really makes you appreciate it. This was a "Mission in progress.." and looking at it outwardly in (as it was meant to be), it's great. 10/10 would recommend to anyone who remembers seeing the original.
Joan Nov 12 @ 10:40am 
great to experience the E3 demo in our own hands! sad that the digsite team got disolved though...
Pointman Oct 23 @ 6:23pm 
Someone make this in H2A!!!:MCCLEGENDARY:
XHELLJUMPERX514 Oct 6 @ 1:47am 
Hi new here, I went ahead and gave it a try and I will say.. it was actually amazing to experience it. and for a long time I always wanted to try it out, and step by step, I did had a hard time to run it properly?" But I did managed to get it to work.

and also I try to recreate the move and setting to the E3 Demo and I did recorded it, but I still need to work on playing on mouse & keyboard still. but I did managed to play it with Controller? just needed to aim down and that.

but overall I must say thanks for bringing something awesome for me to try out, and my gratitude to the Modding community and to the Bungie devs and more.

But again thank you.