Don't Starve Together

Don't Starve Together

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Chogath(beta)/虚空恐惧科加斯:大虫归来
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Oct 30, 2024 @ 12:26am
Dec 2, 2024 @ 7:57am
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Chogath(beta)/虚空恐惧科加斯:大虫归来

In 1 collection by 󰀕ClockCycas󰀕
Miooo自用(Private use)
65 items
Description
Sorry, due to work reasons, the update of Big Bug has been infinitely extended, and maybe there will be no update for a long time...
WARNING ⚠️: Text is machine translated without any processing
If you are an English speaker, please help me correct the mistakes, thank you❤️
Basic Introduction
Name: Chogath

Health: 150
Spirit: 150
Saturation: 200

The initial size is 110% of a normal character, attack speed 1.0, attack multiplier 1.0, initial movement speed 125%.
New version of Chogath patch
Traits
From the void: As a creature in the void world, Cho'Gath is affected by the madness aura by half, but pigmen, bunnymen and raccoons will actively attack him.

Never Satisfied: Cho'Gath devours life while also growing his void-like stomach, and the rate of hunger will increase with the size.

Flesh-eating bug: Cho'Gath does not receive health or spirit penalties when eating raw meat or monster meat. In addition, he is not picky about meat products, and gains full benefits after eating meat of any freshness.
Skills and skill trees
Passive: Flesh-eating bug
When Cho'Gath kills a unit, he will recover 5 (+0.3/layer) health, 1.5 (+0.15/layer) spirit, and 10 (+1/layer) satiety.
(Passive is a gift skill)

Q: Rupture
Default Hotkeys:Z
Cooldown: 6
Causes the surrounding ground to rupture, throwing enemies into the air, dealing 40/72.5/105/137.5/170 (1 attack multiplier) Planar damage to them, and reducing their movement speed by 60% for 1.5 seconds.

W: Feral Scream
Default Hotkeys:V
Cooldown: 11/10.5/10/9.5/9 seconds
Cho'Gath casts a terrifying sound wave around himself, causing enemies in the range to panic and deal 40/67.5/95/122.5/150 (0.7 attack multiplier) Planar damage.

E: Thorn of Fear It is not yet perfect, and we look forward to subsequent updates.

R: Feast
Default Hotkeys:R
Cooldown: 80/70/60
Greedily devours an enemy, causing 150/250/350 (+0.5 maximum health + 0.75 attack multiplier) * (volume size) true damage.
If Cho'Gath kills a biological unit with [R Feast], he will gain a layer of Feast effect, each layer of which will make him larger and provide 20 maximum health bonus, 5 maximum spirit bonus, and 37.5 maximum satiety bonus.

When the swallowed creature has an epic tag or the unit's health is greater than or equal to 2000, gain a maximum health bonus of 0.1%/0.5%/1% of the creature's maximum health

The upper limit of the three stats of the ultimate skill is fixed at 20 health, 37.5 hunger, and 5 spirit. The maximum health bonus is 1000 layers, and each layer above 1000 layers increases the recovery effect of 1% of the maximum health per second (maximum 10%). The upper limit of spirit is 300, and 0.1% of each layer overflowing from the 40th layer is converted into a fixed damage reduction for the character (maximum 5%). There is no upper limit for hunger for the time being.
Cho'Gath gains additional attack range and feast release distance based on his level:

0.025 attack range per level (maximum 18)

Bull Training Branch
Bug Rider I: Bull training progress is accelerated by 80%, and riding time is extended by 50%
Bug Rider II: Bull riding can change its size (120% of Cho'Gath's size) and increase the bull's health by 25% of Cho'Gath's upper limit
Bug Rider III: Add combat saddles and feast saddle recipes. (Riding a bull will not be knocked away)

Labor Branch
Digging and Slashing Critical Hit I Increases the chance of instant kill by 10%
Digging and Slashing Critical Hit II Increases the chance of instant kill by 15%
Digging and Slashing Critical Hit III Increases the chance of instant kill by 20%+[number of layers*0.5] (maximum 80%)

Shadow Affinity:
Unlocking prerequisite: No Moon Affinity, defeated Shadow Weaver.

Affinity I Increases Planar defense by 5 points, reduces damage by 10% for Shadow faction, and gains (0.25% number of layers + 0.25% maximum health) extra life recovery every 2 seconds.

Affinity II Increases Planar defense by 10 points, reduces damage by 10% for Shadow faction, and gains (0.5% number of layers + 0.5% maximum health) extra life recovery every 2 seconds.
Affinity III increases Planar defense by 15 points, reduces damage to the Shadow faction by 10%, and obtains (1% of the number of layers + 1% of the maximum health) additional life recovery every 2 seconds.

Moon Affinity:

Unlocking prerequisite: No Shadow Affinity, defeated the Celestial Hero.

Affinity I increases Planar defense by 5 points, reduces damage to the Moon faction by 5%, and obtains (1.5625% of the number of layers) of fixed damage reduction (up to 6.25%)

Affinity II increases Planar defense by 10 points, reduces damage to the Moon faction by 10%, and obtains (3.125% of the number of layers) of fixed damage reduction (up to 12.5%).

Affinity III increases Planar defense by 15 points, reduces damage to the Moon faction by 15%, and obtains (6.25% of the number of layers) of fixed damage reduction (up to 25%).

Tags: #VoidFear #Chogath #SkillFocus #虚空恐惧 #科加斯 #大虫子 #技能聚点 #大虫归来 #Return of the Behemoth
Feedback and Exchange
FAQ
·Q: How to activate skills?
A: Enter the skill group interface to activate the skill and then cast the spell (you can press I to check the character in the game)
·Q: Is it compatible with status announcements?
A: Yes, I made a dedicated statement and UI announcement. Press and hold the check key (default alt) + left-click the UI to announce the current level and skill CD.
My Discord:[/b1]Mioowo's Mod[discord.gg]
Contribution and Thanks
Coder and Chief Planner: 󰀕ClockCycas󰀠
Painter: 艾趣44

Thanks List
Character Portraits and Textures: 艾趣44
Coding Guide: 绯世行, lan(knilb)
125 Comments
耀眼 Apr 24 @ 12:42am 
作者你这亲和技能设计的有问题啊,你给的数值是0.075%而不是1*0.075,100层*0.075%=0.075,我一百多层连一点伤害都挡不住
someone Apr 17 @ 12:05pm 
looks like skills doesn't work anymore
且随疾风前行 Mar 5 @ 7:25am 
为啥我的大虫子会在原地左右乱跑,是太大的原因吗,就是大虫子自动乱晃
the poopshitters Feb 17 @ 5:46am 
я нихуя по китайски не понимаю
凉拌华理加糖加醋 Feb 9 @ 12:35am 
往地上扔东西费劲,大虫子会左右乱走。
Оленятина Feb 8 @ 11:12am 
bug
[string *scripts/stategraphs/SGwilson.lua"]:2951: Left death state. по глазам!
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/stategraphs/SGwilson.lua:2951 in (field) onexit (Lua) <2946-2961> scripts/stategraph.lua:558 in (method) GoToState (Lua) <528-599>
.../mods/workshop-3357093672/scripts/chogath_defs/chogath_rupture.lua:111 in () ? (Lua) <8-114>
=[C]:-1 in (method) CallRPC (C) <-1--1>
scripts/networkclientrpc.lua:1371 in (global) HandleRPCQueue (Lua) <1352-1424> scripts/update.lua:42 in () ? (Lua) <33-138>
CJ Jan 27 @ 7:44pm 
求求能不能加个调整饥饿速度增长数值调整或者直接关闭的选项,后期盛宴层数高了吃普通食物不管用了掉的比吃的快,只能一直吞噬杀戮,而这会导致盛宴层数增长又会导致饥饿速度更快,如此恶性循环了,连调整饥饿速度的mod都救不回来,不想靠自带回血硬扛着饿肚子看小人吵着饿
󰀕ClockCycas󰀕  [author] Jan 24 @ 4:41pm 
@鑫 @普普通通的太刀糕手 @小虞宝W 看看是不是开启了简易血条模组,如果有开启的话请关闭或使用旧版简易血条:foragerberry:
󰀕ClockCycas󰀕  [author] Jan 24 @ 4:40pm 
@Ray Aleciana Thanks for pointing out the mistakes, since I am not a native English speaker, there may be mistakes in i18n.:8bitheart:
Ray Aleciana Jan 23 @ 10:44am 
Hello, Glad you're listening out for people aiming to help with translation! I believe when you are talking about Plane Defense and Plane Damage, You mean Planar. Art looks awesome, By the way! :steamthumbsup: