Kenshi
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Rebel Farmers Expanded
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Oct 7, 2024 @ 9:19am
Feb 27 @ 8:00pm
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Rebel Farmers Expanded

Description
Join the Rebel Farmers in their fight for freedom at Liberation’s Reach, uniting the outlaws of the Great Desert to fight the United Cities!

*Note: This mod is still in development, with more updates to come.*
*To ensure the mod works correctly, please reimport your save file.*

Warning:
Due to world state mechanics and other factors, this mod may conflict with Living World or Reactive World.

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BACK IN DEVELOPMENT AFTER BREAK

For more details, check out my post in the "Dev Notes" thread!



If you'd like to support my work, please consider donating!
[patreon.com]

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Main Features:

New Game Start: Players can now start as a Rebel Farmer Recruit in the newly renamed "Training Camp" (formerly Fort Simion).

Alliance with Anti-Slavers: The Rebel Farmers are now allies with the Anti-Slavers from the very beginning.

New Roaming Squads: The Rebel Farmers have significantly grown in strength, and this is reflected in the squads you will encounter throughout the world.

Expanded Faction: The Rebel Farmers have greatly expanded as a faction, now featuring their own bars, stores, citizens, towns, and outposts.

Cities and Outposts:
- New Capital City: Liberation's Reach (Formerly Endin) serves as the main base of operations for the Rebel Farmers.
- Rebel Swordsman HQ: Located just above Liberation's Reach, this is the primary base for the Rebel Swordsmen, led by new military-focused leaders: Valeria and Kael.
- Peasants Rest: Empire Peasants have taken refuge in Liberation's Reach and established a town called Peasants Rest.
- Ravaged Hamlets have been reclaimed and transformed into Rebel Farmer outposts.
- New United Cities and Rebel Farmer outposts have been established, further expanding the conflict zones.

Unique Dialogue: Several lines of dialogue have been rewritten to reflect the growing threat posed by the Rebel Farmers and to align with upcoming war campaigns.

For updates on my future plans, please check out the pinned thread "Dev Notes" :D
Popular Discussions View All (3)
12
Mar 11 @ 5:15pm
PINNED: Suggestions
Zamueo
7
Jan 26 @ 6:19am
PINNED: Dev Notes
Zamueo
5
Mar 10 @ 8:55pm
PINNED: Bug Report
Zamueo
39 Comments
[XIIth] Krimator Oct 22 @ 9:56pm 
Hi, the mod is good, but can you make a Russian version?
ArchVegan Aug 20 @ 3:59pm 
I, too, can't find Boss Simeon
Hungry Lion Aug 15 @ 4:24am 
Sorry this is not a great addition at the moment. They have more numbers now and are constantly attacking my settlement and now I have negative relations with them when I wanted to improve the relations. Too much aggro.Give us options to give them money or food to improve relations with them. Put an npc for that near Simion.
Bezjhan (云豹大人) Dec 25, 2024 @ 5:59pm 
It is exciting to see a mod like this, I am hoping for it to continue and I will be keeping an eye out for it! Keep up the updates!
rodoballodomartinez8 Dec 24, 2024 @ 9:08am 
i can´t find Boss Simeon anywhere
benben666 Dec 9, 2024 @ 3:25pm 
Hey there is this compatible with UWE???
Nutbuddy3 Nov 18, 2024 @ 5:48pm 
ive wanted a mod like this for ages and never thought it would be done properly, the best we got is a few rebel controlled cities that are always worse off for it, this is the mod ive wanted to see for a good while a full uprising for a better kenshi world, now if you'd like some help with writing, dialogue, or help planning the campaign i can be of assistance, for instance the game should start as normal but if the commander of drins garrison is captured or killed the world states changes and now it looks like what you have in the mod, giving the player a sense of accomplishment building something from nothing, another early quest would be to wipe out the cannibals annexing the dead cats diplomatically with each village destroyed becoming a new rebel farm adding buffs to the rebels making more of them and making them actually fed, if you wipe out cannibal capital the rebels relationships with floatsam mongrel and worlds end along with good armor and weapons from leviathan coast
Zamueo  [author] Oct 22, 2024 @ 5:46am 
@ILUVGAMES28 lmao, I'll try xD
ILUVGAMES28 Oct 22, 2024 @ 5:34am 
OK ok chill don't get worked up take your time
Zamueo  [author] Oct 22, 2024 @ 3:39am 
@ILUVGAMES28 I'll be working hard to make it work!