VTOL VR Mod Loader

VTOL VR Mod Loader

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Jank F4PII
   
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File Size
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61.620 MB
Sep 22, 2024 @ 9:06am
Nov 29, 2024 @ 2:07pm
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Jank F4PII

Description
PLEASE DON'T SEND FRIEND REQUEST, IT WILL BE IGNORED

Janky version of F-4 Phantom II.

Do not work with OpenXR, try using SteamVR. (Mod Loader Settings)

VTOL API is Required.

To anyone who want to create livery, 3d model is here https://skfb.ly/oPwo7
and material name is f4_main

Was not made to be multiplayer compatible but if you really want to try it out in multiplayer, check multiplayer section.

Thanks to Danku's slot inject code, you can play any multiplayer mission (not tested with other person) THAT DOES NOT START ON CARRIER. You still have to follow instructions in multiplayer section.

An attempt to create the F-4 mod using BCAT.

Thanks to Bovine74's new campaign fix, Desert Storm is now playable!

Currently available campaign missions are FA26B Quick Missions, FA26B Desert Strom, F45 Quick Missions, 2 VS 2, 2 VS 2 Inf (reload after 5min), Free Flight, GroundOps, GroundOps Inf(reload after 5min), GroundOps Airborne, GroundOps Inf Airborne.

Thanks to Bovine74, NVG just works now!

If the RWR does not work, just turn it off/on again.

If you don't set load on start for custom planes and loads them in game, do not set CWB to load on start, or the weapons will appear in the list but won't be equip-able. Make sure to load CWB after you load Planes.
(If you set both the plane and CWB to load on start, there's no ploblem)

Some weapons appear that is not included in Jank Missiles and there is a weird bug when you equip them. Some(at least AIM-174) will work some will not. If it's vanilla weapon it will work. All Jank Missiles weapons wll have -Jank Missiles tag in the weapon description.

Jettison External will jettison wing pylons or jettison everything except air-to-air only hardpoints.
To create a Custom Campaign you must get into main menu first (where mod button shows up), then open mission editor. (or maybe not)
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#3D Model is not mine, cockpit does not have texture because I don't really know how to do 3d modeling nor texturing.

Disclaimer:

FOX3 Missiles are not included! You must download [Jank Missiles]
https://steamcommunity.com/sharedfiles/filedetails/?id=3271163039

Lever on the leftfront side is for accessing MFD.

Start engine one by one.

This mod is unrealistic but Do not ignore stall warning!

Control Surfaces will jiggle but that's just a side effect of PID tuning.

When rolling it also affect yaw which makes it little harder to control. -> Now Fixed
Ailerons does not control pitch.

I kept auto generated RCS but it's smaller than FA26 which is probably not realistic. Please give feed back using Submit Bug Report or just rant at vtol vr modding discord.
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The catapult hook switch is on the throttle base.

Brake lever is on the right side of the landing gear lever.

Eject handle is above your head.

Canopy lever is a grey stick on your right side.

To SOI, press rdr, tgp, arad button again.

Black TGP screen means the tgp is turned off.

To use any Trigger caged weapons, go to Equip, set uncage to auto. (Weapon switch button is disabled.)

There are separate interactables on the dash.

Flap switch is right below MFD, next to radar and rwr switch.

Hook lever is on the right side.

I disabled all the HUD element except Nose indicator (I'm not sure if it's aligned) and CCIP line and indicator.

Load on start seems to work...?

To create a Custom Campaign you must get into main menu first (where mod button shows up), then open mission editor. (or maybe not)

Was not tested in multiplayer, please report any bugs.
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MULTIPLAYER

"Multiplayer does technically function, though you have to spawn in a different aircraft first and switch to it after or you'll get softlocked. Toggling nav/strobe lights instantly crashes all other players, and GPS groups are not sendable or receivable (nor laser codes or anything but I think that's just a BCAT limitation). Also, exiting the aircraft via the quick menu "Exit Mission" option boots you back to the briefing room as expected, but it also kicks all clients too. This is all I found in my few test missions with this(HB-106) and the B-11. Though we did actually complete a mission with no real issues."
(Thank you Steamlined for testing and finding these out!)

How to use Jank SU27 and (possibly other JANK aircraft’s) in multiplayer:
This is (at least) what worked for me.
1) Make sure Jank SU-27 and its requirements are installed
2) Have a mission with SU-27 spawns set and spawns for AV-42 or AV-42 and FA/26B
3) Spawn in the AV-42 first then eject
4) Have any other players who plan on going into a SU27 do so as well
5) You (with luck) should be able to easily enter the SU27

I did make a mission for this although it also includes F-16C spawns which I’m unsure will affect the game if you do not have the F-16C mod. Also note (if you intend on using the mission) that there are randomly placed AV-42 and FA/26B spawns meant to be used to eject in order to get proper SU27 placement

Workarounds:
-----Non host players have a black screen when trying to enter the SU27 or AV-42/FA26B, how can I fix this?"
I recommend installing a different aircraft mod and its spawn and adding it alongside the SU27 mod and spawns and getting in that aircraft first and see if the black screen still appears.
-----After attempting to join a lobby, the menu screen just turns grey, and won’t load me into the game, how can I fix that?
I recommend making sure you and your friends have the exact same mod list, as well as having as many mods as possible set to load on launch in the VTOL VR mod loader.
-----I try clicking the join button for a lobby but it doesn’t do anything, how can I fix this?
I recommend your friend or the host try’s to make the opposite type (public if private and vice versa) and both of you restart the game and reattempt that if it doesn’t work originally.
(Thank you detective for finding these out!)
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Why does my plane oscillate (move up and down)? -> Please tell me the speed and altitude when it started to oscillate using report bug.
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Thank you Bovine74 for creating BCAT and providing support.
BCAT: https://vtolvr-mods.com/mod/oe72sjvp/

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Thank you Polak for sharing the code to work with updated mod loader.

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Thank you Danku for providing code, package and help for updating the mod.

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Thank you Marsh for creating a genius mod loader.
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Thank you SARGENTWIGGELS7 for creating amazing videos showcasing the mod.
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F-4 3D model is from Sketchfab user Bohmerangs.
"F-4 Phantom II - Fighter Jet - Free" (https://skfb.ly/oPwo7) by bohmerang is licensed under CC Attribution-NonCommercial-ShareAlike (http://creativecommons.org/licenses/by-nc-sa/4.0/).
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Thank you BahamutoD / Boundless Dynamics for creating an amazing game.
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6 Comments
SpartanChief17C Apr 13 @ 6:35pm 
It handles like absolute dogsh!t. I love it! XD
NURD Feb 2 @ 4:53pm 
Hi there, user who has come to read the comment section. please understand that the author/creator of this mod is no longer working on this mod.

thank you for reading.
Commisar Norse | NFEC Jan 4 @ 5:32pm 
as my as i love the f4 and i can see youve done a good job with this id love to see you get the TWR more close to the real loadout weights and i fell the cocpit setup need to be streamlined yes they didnt have the seat adjuster irl but its nessacery for this game, and then i reconmend going and looking at heatblurs F-4 or taking screenshots if you have it so you can update it and get it more accurate sofar tho youve done a great job and i can wait to see this old bird evolve and improve be nice to get a handful of early coldwar jets to rund a vr coldwar server
Kondroc Nov 24, 2024 @ 3:48pm 
i would love to see a multi crew version of this mod
vCrxnchy Nov 18, 2024 @ 9:34pm 
PLEASE continue to improve this
Douno Sep 25, 2024 @ 12:20pm 
Thank you, im def not going to jerk off in the cockpit