Jagged Alliance 3

Jagged Alliance 3

37 ratings
Better Mercenaries
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7.039 MB
Sep 20, 2024 @ 10:20am
Nov 21, 2024 @ 6:01pm
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Better Mercenaries

Description
(Please leave a positive review and/or steam award if you liked the mod!)

Jagged Alliance 3 is a great game, but the mercs in the game feel somewhat rushed stat-wise.

Why are Raven and Wolf not specialists in Night Ops when their bio clearly implies that they are? Why is MD good at training mercs when he's extremely awkward, inexperienced and insecure? Why is Livewire not ambidextrous when her bio says she is? Why is Ice not a teacher when his bio says he is? Why is Sidney not a knife-thrower when his bio says he is? Why is Barry so incredibly over-powered? Why are all of these professional mercenaries going into a war-zone so drastically under-equipped?

Good questions!

This mod aims to adjust the stats, perks and loadouts of in-game mercs to fit better with their personalities, nationalities and backstories in a lore-friendly way, with the only thing left untouched being merc prices, making many hundreds of changes in all to provide a better mercenary experience.

This mod now also includes extensive loadout changes to fit better with the mercs, like giving an mp40 and armor to Grunty, who's apparently 'prepared for any tactical situation' according to his bio yet starts with only a pistol and nothing else, or giving flashbangs and kevlar to Raider, who was a former SWAT team leader.

It also is filled with little details, like for example Red starting with pipe bombs (he's Irish after all), or the fact that Nails's equipment is poorly maintained thanks to his poor hygiene.

All in all, every single merc in the game now offers a new and hopefully improved experience from what they were before.

Except Tex. Tex is perfect just the way he is. And Ivan too.
32 Comments
Zacarías Satrústegui May 11 @ 3:16am 
It works fine even without new game. Tx.
Captain Jack Half-A-Prayer  [author] May 10 @ 9:59am 
Try starting it with a new game and let me know
Zacarías Satrústegui May 4 @ 12:27pm 
I have installed this and I can´t see any changes in my mid game. I must point out that I had Mercanaries Reloaded 2 installed (I disabled it before loading this mod). I guess a new game is required?
Zacarías Satrústegui May 4 @ 11:49am 
How is this different from Mercanaries Reloaded ? And most importantly: is this compatible with it?
Captain Jack Half-A-Prayer  [author] Apr 1 @ 11:29am 
I have 26 positive ratings 0 negative ratings for this mod and they still give me 4 stars :captainclown:
Gavinvin Feb 12 @ 4:29am 
Can this be installed mid save?
Captain Jack Half-A-Prayer  [author] Jan 14 @ 10:39am 
Hey Maxx, just remembered that I updated Barry's mechanical to be much lower to balance out how OP he is.
Captain Jack Half-A-Prayer  [author] Jan 4 @ 8:45pm 
Hey Maxx, have you noticed this issue for any other stats, or just that one example?
maxx Jan 4 @ 2:23pm 
Barry shows mechanical skill in AIM of 75, but if viewing his portrait during tactical combat it shows mechanical skill at 46, is there a mismatch somewhere?
Captain Jack Half-A-Prayer  [author] Dec 17, 2024 @ 5:02pm 
@SnickeringSnaussages Thanks! Hope you enjoy