Crusader Kings III

Crusader Kings III

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AGOT: Minor House Flavour Fix
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1.046 MB
Sep 9, 2024 @ 10:19am
Jan 20 @ 5:01am
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AGOT: Minor House Flavour Fix

In 1 collection by Fizbun
Fizbun's AGOT CK3 experience intended for MP but also decent for lightweight SP action
22 items
Description
This updates Minor House Flavor to work with the more recent mod.

This fixes some two provinces being independent in the Westerlands, maybe something else aswell.

Also fixes Gulltown Kingdom creation. Shett out!
Also fixes Royce legacy localization. Royce out!

07.10.2024 -
now fixes decisions showing up for everyone. Decide fast!

13.01.2025 -
Happy new year. I had to update the history files due to them being uh, not updated for awhile. I might have actually deleted some MHF content but I am not 100% sure. Anyways, it should work now. Let me know.
68 Comments
Fizbun  [author] May 10 @ 5:57am 
This should come after. Although it might now be broken again.
LiM May 9 @ 12:57pm 
Hello. Maybe someone can tell me what the problem is. I'm loading this mod together with the main minor house mod, but the bug with the lands of Westeros remains. Maybe I need to follow some correct loading order?
MK Black May 9 @ 12:05pm 
Not really, there's a lot of broken stuff. Just wait for Fizbun's next burst of motivation, likely around the time he gets back into CK3. I don't see the original modder ever coming back though, his own Discord is a ghost town. I'm still part of the server and check back in every so often, but there's never any new activity.

Such is the fate of smaller mods though, it all comes down to one person's level of motivation. I just hope Cyberxkhan stays motivated for a long time, his mods are invaluable to the CK3 community. But it's crazy to think how much would be lost if just ONE guy quits modding. Minor House Flavour is a smaller example of this but the content present is still quite valuable to many of us AGOT players. This was basically our RICE in a sense.
SmS Laurens May 9 @ 11:35am 
Does this still work?
Kawop May 6 @ 11:46pm 
@Fizbun : Thanks for taking this one upon yourself. :crusader_helmet:

-----

Since the original mod hasn't been updated in a while and the OP hasn't been active on Discord, we can only hope that another brave soul picks it up or that it eventually gets integrated into the AGOT main mod.
Thread May 6 @ 1:59pm 
Thanks for keeping it updated as long as you did. I wish it were added in main mod
Fizbun  [author] May 6 @ 10:31am 
Fellow Kings, I am so tired, someone else please do this.
GodFear May 1 @ 11:09am 
plz update
Ilijas Apr 15 @ 3:36am 
Can we expect an update?
Thank you in advance.
Pleda Apr 14 @ 11:41am 
I was impatient so I went in the mod files and found the problem. The building has a religion "flag" in the original file. To fix it manually go in the Minor House Flavour folder and find the file:
00_agot_special_buildings_MHF

In there search for "sept" and sweetport sept should be in front of you. Now just delete everything there about religion. Should look like this after:

can_construct_potential = {
building_requirement_tribal = no
}

cost_gold = 1000