Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Lumoria: Definitive Edition
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Engine: Halo1
Game Content: Campaign, Multiplayer
File Size
Posted
Updated
515.650 MB
Sep 3, 2024 @ 3:23am
Sep 30, 2024 @ 10:38pm
4 Change Notes ( view )

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Lumoria: Definitive Edition

Description
Lumoria: Definitive Edition - Made possible by Elite, Navarone and Ludus



Embark on a journey that brings you to the Forerunner world of Lumoria. When a scientific research crew sends out a beacon of distress, the UNSC Frigate "The Endless Horizon", is sent in to execute a low-profile search and rescue operation. On board is May, a SPARTAN II super soldier. Bred for combat, built for war

Along her side are a hardy group of highly trained ODSTs, lead by Gunnery Sergeant Brandon Keiffer

Drop in behind enemy lines and extract any remaining survivors as you race to uncover the secrets of Lumoria

Geomar is a large multiplayer map located at a hydroelectric installation on the shores of Lumoria and is included in Lumoria: Definitive Edition




This is the official Lumoria port to MCC with the blessings and directions of the original creators. This comes with new assets, fixes, co-op support and more!

You can consider this an official update for Lumoria. This is the definitive way to experience Lumoria


Episode 1 + Geomar now released!
Episode 2 + Full Source Release TBA

>>Original Lumoria Gameplay + art style preserved
>>Map fixes
>>Co-op support
>>New assets custom made for Lumoria: Definitive Edition
>>Enhanced existing Lumoria assets
>>Digsite inclusions








Special Thanks

Sean T, Galap, Aerocatia, Higuy, Conscars and Lodeman
Popular Discussions View All (4)
6
Sep 7, 2024 @ 3:59pm
Issue Reports
LOL DUDE
2
Feb 5 @ 11:45pm
PINNED: Lumoria: Definitive Edition Changelog
Navarone
1
Mar 10 @ 9:42pm
Only Episode 1?
Cabbage Merchant
74 Comments
etherealburger Nov 28 @ 2:16pm 
Oh btw through my various attempts to read literally one terminal I learned that you can literally just run past all of the encounters pretty easily up to that point even on heroic so that might be something you wanna look into
etherealburger Nov 28 @ 2:14pm 
Could you fix the terminals? Between my allies talking over them, the text fading too fast, and not being able to reopen them after they close either automatically or with the press of a button, I had to restart the mission 4-5 times just to read one and by the time I was done reading it I was pretty much over actually playing the mission cuz it was just such a hassle it kinda spoiled my mood
policebrett Oct 23 @ 9:21pm 
When this verion gonna be fully done for the experince?
✞ Born ✞ Sep 18 @ 1:40am 
For those who want to play the rest of the levels while we wait for the updates to this mod to be finished.
You should subscribe to the "LUMORIA: REBALANCED" mod. This mod has all of the Levels completed. The differences between these two mods is that Definitive edition is trying to incorporate Digsite content and new assets.
Rebalanced is mainly how these levels were when they first released. A couple of easter egg guns like the silenced smg were added in certain areas. A few touch ups here and there, Co-op has reports that it can cause a little desync, but backing out and resuming the mission should help mediate that problem if you run into any desync.

So, while you're waiting for this definitive version to be finished and you want to play the rest of the levels then give the Lumoria Rebalanced version a try!
Michiru_0513 Jul 16 @ 6:17pm 
voice acting is broken in most area's during cut scenes
small gombong Jul 5 @ 6:11am 
Loved the penultimate bit with New Divide.
Phantom Snake Jul 1 @ 10:44am 
This team gets Halo. Can't wait for the other episodes.
SillySpaceCat Apr 27 @ 3:43pm 
Can you please port The Silent Cartographer: Evolved (TSC:E) next?
septem1295 Apr 22 @ 11:56am 
Bug report: There’s a hidden energy sword missing from the first mission.
Cathice Apr 8 @ 9:13pm 
beautiful campaign