Stellaris

Stellaris

150 ratings
Master of Nature Updated
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5.958 MB
May 9, 2024 @ 11:25am
Dec 10 @ 5:03am
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Master of Nature Updated

Description
Updated Ver of Master of Nature mod by Starchitec to 4.2 and uses new Mastery of Nature decision.

Still WIP but basics work again.

Right now I have slimmed down the mod to the core functions and got them working again. Want to find a happy amount of mod I am willing to keep updated.

Planning to reduce district slots and move towards more custom jobs and maybe attached buildings.

ORG: https://steamcommunity.com/sharedfiles/filedetails/?id=1649338884

Mostly for use with my fiends but thought id share.

If you have issues throw it in the comments.

Fixes beyond pure 4.2 update:

Planet decisions now require no active construction on the planet to prevent my favorite exploit.

Added new coordination center will add info later.
44 Comments
Panther ausf.G Dec 15 @ 10:41am 
Love to see that this mod got an update. The one I had was still from 2.8 lol
Mohohoros Dec 14 @ 6:06pm 
Ooooo was very happy to see this on sort by Last Updated
shadowwarrior132 Dec 13 @ 5:12am 
YES
Lewis  [author] Nov 30 @ 3:31pm 
Update: Got some work in over the break. Plan is to release a stripped down ver by end of year. All core stuff will remain and updated only the foundry being unstable stuff will be removed for now. Ill be busy once the new year starts; so this is the best way to have a working mod before march.
SempfgurkeXP Nov 24 @ 10:02pm 
Mod works fine as far as I can tell! :D
Betamax Oct 9 @ 2:09pm 
@Lewis It definitely needs it, I'm pretty sure it's very broken with 4.0 now
MaulMachine Oct 6 @ 1:46pm 
Heroic! I love this mod, and I would hate for it to vanish, especially since Starchitec hasn't been updating it much.
Lewis  [author] Oct 5 @ 8:33pm 
Friend got me back into the game. Once I learn the new systems, I will try to update this if needed.
Fembunny Sep 6 @ 12:41pm 
Does this even need an update? Is it broken?
bascott83 May 19 @ 7:08am 
looking forward to a update to 4.0