Garry's Mod

Garry's Mod

1,640 ratings
Dynamic Interactions
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Content Type: Addon
Addon Type: Effects
Addon Tags: Fun, Movie, Scenic
File Size
Posted
Updated
40.925 MB
May 8 @ 10:00am
Jun 1 @ 7:34am
25 Change Notes ( view )

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Dynamic Interactions

In 1 collection by Limakenori
Limakenori's addons and what they require
41 items
Description
Hello there! Welcome to Dynamic Interactions addon

Dynamic interactions allow NPCs to kill(or just push) enemies with more action way using specific animations.
This addon adds dynamic interactions from Half-life 2: Episode 2 and Entropy : Zero 2

Enable Keep corpses for this addon to work properly!
More About Each Dynamic Interaction from this addon:
Check discussion with the same name

Features:
2 types of QTE
Settings
Thirdperson
35 Dynamic interactions with cool animations, sound and particle effects
In setting you can add custom SNPCs to make them do DI aswell!(But their bones should match some models)
NPCs can check for enemies before doing DI(should be enabled in settings)
Shooting DI actually affects NPC's ammo in magazine(or clip)
A bit changed vortigaunt's behavior, so it stop running away all the time
If attacker removed, then victim will be free
Support for players
I don't know what to add here, just check videos and gifs

If this addon doesn't work:
1. Set Chance setting to 1
2. Discrese Cooldown
3. Make sure both attacker and victim matches conditions from More About Each Dynamic Interaction discussion.
4. Make sure attacker is facing victim(and most of the time victim should face attacker aswell)
5. Make sure victim's health less than number of the Minimum Health For DI setting
6. Make sure both victim and attacker are on ground.
7. Make sure attacker doesn't play some specific anims(Antlion can't do DI when flipped, Hunters can't do DI when charging or range attacking, Vortigaunts can't do DI when range attacking or dispelling)
8. Also some of DI require specific distance from victim and attacker, so victim shouldn't be too close or too far from attacker.
9. Make sure attacker's NPC class is supported. This addon doesn't work on custom SNPCs, unless you'll add them using settings.
10. Make sure victim has all respectful bodygroups and bones( DI doesn't work on zombies without headcrabs, etc )
11. Make sure attacker and victim are on the same floor(like dynamic interactions won't work on stairs or when victim standing on a box and attacker don't)

Settings:
Tool Panel >> Options >> Limakenori >> Dynamic Interactions

Enjoy!

Credits:
Valve - Most of assets
Entropy : Zero 2 Team - EZ2 DI
Citizen⁵ - Improved Choreography DI
WiseGuy - BM-styled Zombie DI
C0Mb0STR3Kx20 and Limakenori(me) - coding, models edits.

Tags: DI NPC Weapon melee close fight combat alyx zombie fatality fatalities bsmod brutal uppercut battle fight Gordon entropy ezt ez2 limakenori xengrenade weapon ar2 proto xenians expanded beneathacle water NPC HL half life BMS Mesa main character
Popular Discussions View All (6)
143
Jun 6 @ 9:35am
PINNED: Suggestions
Limakenori
115
Jun 9 @ 6:48am
PINNED: Bug Reports
Limakenori
6
May 21 @ 10:59am
PINNED: More About Each Dynamic Interaction
Limakenori
672 Comments
dosh.ivon Jun 9 @ 6:29am 
when update gonna come out? sorry for rushing you i just need this addon to be updated. i am sorry
dosh.ivon Jun 9 @ 3:45am 
this is not sigma. this is good
Chazbrew Jun 9 @ 2:21am 
no
adamko.kubko596 Jun 9 @ 2:20am 
this is very sigma
dosh.ivon Jun 8 @ 9:53am 
wsg is update gonna out tomorrow or sometime this week? just asking again
HenryAugust114 Jun 8 @ 7:21am 
cool
dosh.ivon Jun 8 @ 2:02am 
Oh yea because he uses Alyx animation
Alekzomer Jun 8 @ 1:26am 
citizen in the last gif is so fricking zesty with antlion execution
im actually jealous of him tbh
Koffari Surerut Jun 7 @ 5:58pm 
ngl zbase ez2 general can fix headcrab remove or change zombie to zombie without headcrab bodygroup
You Are An Idiot Jun 7 @ 12:24pm 
o