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Hi,
Open the labyrinth view and enter in the console:
effect add_building = bts_labyrinth_of_abstraction_core_1
bts_labyrinth_of_abstraction_core_1 -> Tier 1 Capital
bts_labyrinth_of_abstraction_core_2 -> Tier 2 Capital
bts_labyrinth_of_abstraction_core_3 -> Tier 3 Capital
bts_labyrinth_of_abstraction_core_4 -> Tier 4 Capital
Hey, thank you for your feedback.
As 70-90% cooldown reduction can be achieved in the base game, I don't think it's really a problem to get 0 shroud cooldown, as long as the cost is balanced. But as you said, it's the power to create a pop that's very OP.
Here are the sources of the shroud cooldown reduction:
Base game:
- Psionic archive relic: -50%.
- Psionic tradition tree : -20%.
- President of Level 4 Holy covenant (Federation): -20%.
- Infinity thesis (cosmogenesis crisis): -30% for 7 years
In this mod, there are 3 ways:
- Maxed labyrinth and the dimensional converger building: -20%
- Occultism tech: -10%
- Sanctum of the traveller building for the “Traveller From Beyond” covenant : - 10%
In the next update I plan to remove this ability, so the only way to add pops will be through pop resettlement, which I think will make the progression slower. And the bonuses won't be as op as they used to be, because they'll be harder to get.
Hey,
It can be activated in the shroud interaction menu (Labyrinth Decision), the description of the effect can be seen on the option in the menu.
This will create a ship with an infinite jump range, and once the ship has jumped into a system, it will trigger the effect.