Rain World

Rain World

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Reclaiming Entropy - A post-Saint world state
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File Size
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1.260 GB
Apr 7, 2024 @ 3:16pm
May 31 @ 11:21pm
15 Change Notes ( view )
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Reclaiming Entropy - A post-Saint world state

Description
Discontinued. CAN ONLY BE ACCESSED BY WARP MENU

Long after the reign of random gods, new life breaks through the snow and the cycle continues.

VERSION HISTORY:
-v0.1 (4/7/24) - Added WT (Withstanding Factory). I still need to fix the music bugs and make proper region art but besides that it should be fully playable!
-v0.2 (4/10/24) - Added SO (Sunlit Alleyways) and a placeholder scug that spawns there named The Matriarch. WARNING: I added the safari unlock for both WT and SO but after collecting it and going to the safari tab the game freezes, so try to avoid collecting those for now!!! The proper region art for SO isn't finished yet either.
-v0.3 (4/15/24) - Added PY (Pipegrave), fixed a few errors with previous regions. Dev team has gotten a lot bigger since last time!
-v0.4 (5/26/24) Fixed some issues, added AQ and TK, along with some new songs by NinjaKittens and LolaTheLoach.
-V0.5 (7/4/24) Added WD (Nascent Woods), along with some new art and music.
-v0.6 (8/3/24) Added GM (Gloomy Marshland), FU (The Undergrowth), RB (Rusted Basin), along with some new art/music.
-v0.7 (12/12/24) Added proper region art for WT, PY, AQ, TK, WD, GM, and RB, threat themes for WT and WD, along with some bonus art, music, and little fixes/changes. WIP abilities for the Matriarch and their children have also been added to experiment with!
-v0.8 (5/28/25) Removed the background at the top of Smokestack Treetops and the region art for Sunlit Alleyways. A couple rooms in Nascent Woods were also remade. Matriarch slugcat and abilities have been removed due to the Watcher update breaking things. Maybe they'll be fixed eventuallyThis mod is likely discontinued, I am sorry to dissapoint

NEXT ON TO-DO LIST:
-Finish MO, FD, and the campaign/mechanics, which won't happen for quite some time. This is the home stretch though!

ROADMAP:
-Sunlit Alleyways (future SU) - 100% complete
-Withstanding Factory (future HI) - 100% complete
-THE Undergrowth (future UG) - 100% complete
-Smokestack Treetop (future CC) - 100% complete
-Gloomy Marshland (future GW) - 100% complete
-Pipegrave (future VS) - 100% complete
-Mountains Abound (future CL) - 20% complete
-Nascent Woods (future LF) - 100% complete
-Aquifer Tunnels (future SB) - 100% complete
-Rusted Basin (future SL) - 100% complete
-Fading Moonlight (future MS) - 50% complete
-Campaign and mechanics - 40?% complete
-Custom creatures and items? - maybe :)

CREDITS:
-Main Concepts and project lead by Parageist
-Mod Setup Help by Jennifer
-Original Mod Description by Jennifer
-Main Level Design/ledditting by Parageist
-Additional level editting and devtooling by Foto, Wynne, Webber, Jennifer, and Echo (see roomcredits.txt for specifics)
-Writing by Parageist
-Playtesting by vividyon, kyrfuffle, webber, Tryn, inspectnerd, BLU
-Additional concepts and help by everyone else on the team lol, along with everyone on steam who pointed out bugs/issues :)
-Music "Hollow Stream", "Final Assembly", "Rememberance", "Urban Reclamation", "Oak Monoliths", "Starfall" (currently unnused), "Calciferous", "Echoes", and GM threat theme by Ninjakittens. "Arboreal", "Splinters", "Hypoxia", "Scarred Ground", and "Rebirth" by Sidera. SO, TK, PY, and RB threat themes by LolaTheLoach. WD threat theme by MojiEmoji. WT threat theme by BLU.
-WD, GM, RB, and PY region art by Sako L Patatas
-Coding by steellesstoaster7838
-Matriarch Menu Select art by battysoda
-Matriarch Sleep Screen and Intro Roll art by kyrfuffle
-Matriarch Wiki and Expedition Icon by kyrfuffle
-Crustaceanarch, deadpebs, scav loss, and dating sim decals/bonus art by kyrfuffle
-buff matriarch decal/bonus art by NIKORYUS
-Spanish translation by MojiEmoji and Sako

And thank you to all the wonderful people in the Rain World server, such as Bro, Willurd, Cappin, Atom, Slugged, and many others who helped me fix my myriad of bugs and questions!
TYSM ALEX THE GROUNDHOG AND LOLIGHT2 FOR MAKING VIDEOS ABOUT OUR MOD :D

FREE PALESTINE, ♥♥♥♥ THE RICH
Popular Discussions View All (7)
7
Dec 30, 2024 @ 11:44am
Regions won't load
ПТИЦ
2
Nov 20, 2024 @ 11:33am
SB
weester9
2
Jan 31 @ 3:59pm
garbage wastes to industrial softlock
Adeetale
521 Comments
ChilblainSaint Jun 4 @ 9:50am 
Anyone know how to read the update logs? For some reason nothing seems to be showing up when I look at them...

But anyways, this is an amazing mod, and I'm glad that it got as far as it did. Beautiful regions and environment <3
yyyyyticanet Jun 1 @ 5:37pm 
damn, i'm gonna miss this mod, i remember seeing pebbles' corpse at the top of smokestack treetops and that drop from the sky islands gate into pipegrave for the first time. i really loved all the new echo dialogues.

its a shame, and i'll definitely miss it and the anticipation waiting for future CL and MS, but i can probably understand why its been discontinued. thank you parageist for this beautiful modded campaign! :slugcatsleep:
cherry blossom Jun 1 @ 4:16pm 
thank you for all the work you put in
CocoaRaptor Jun 1 @ 3:41pm 
ohh sorry never mind I read the latest update
CocoaRaptor Jun 1 @ 3:40pm 
wait what is the reason for it being discontinued?
5pebbleskisser Jun 1 @ 3:17pm 
it sucks that this mod was discontinued, i was looking forward to it :(
Alduris Jun 1 @ 2:34pm 
@SageisNice Nope, unless the author gives the okay.
SageisNIce Jun 1 @ 1:56pm 
So with this being abandoned now, dose that mean that is in the "public modding domain" now? like can anybody work on this without permission from the owner now? If i knew how to do region mod i would try and Finnish up the map, but i have skill issue unfortunately... :slugcatdead:
AviY2K Jun 1 @ 11:23am 
this is devastating news
AviY2K Jun 1 @ 11:22am 
RIP to this mod

will we at least have all the regions unlocked, or are they considered lost?