Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Creative Toolkit
   
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Tags: Mods
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1.763 MB
Mar 30, 2024 @ 9:47am
Apr 14, 2024 @ 12:04pm
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Creative Toolkit

Description
Adds Creative mode Parts. Comes Built in with "Planet Stat Control" mod and is incompatible with it.
Ports Some Creative blocks from skipydog's advanced ship systems in Cosmoteer Classic.

Examples include: invisible uncollideable block, 2x2 infinite omnithrust, and alternatives for ast/megaroids.

Remember that this is a cheat mod. These parts are only intended for use in Creative mode and has no restrictions on use.
20 Comments
janiTNT  [author] Mar 17 @ 7:15am 
i dont think i can really do that
Diamondhero253 Mar 17 @ 12:51am 
i need a really stupid mod that lets you spawn asteroids in campaign, purely for research
Hehe face Jan 6 @ 3:16pm 
Ok. :D
janiTNT  [author] Jan 6 @ 1:58pm 
you can probably find example designs in discord
janiTNT  [author] Jan 6 @ 1:58pm 
ehhhh i'm lazy for that sadly :<
Hehe face Jan 6 @ 12:58pm 
Buuuut, You can just say no as well
Hehe face Jan 6 @ 12:58pm 
Just basic designs, triangle, cubes, anything really. and if you don't know where to start, there are some good ship hull design software on the internet.
janiTNT  [author] Jan 6 @ 11:14am 
how so?
I'd have to make the ships themselves so that is a big ask, and i dont particularly create ships with them.
The BFG is kinda of a mess and not really works with any ship tbh
And i will move it to another mod sometime later...
Hehe face Jan 5 @ 1:01pm 
Could you make a ship collection of various sizes using your shipyard mod? I've been trying to make use of the biggest and most ridiculously powerful pieces, but I just can't get it right. You made the mod, so SURELY you could make a ship pack with the mod. Please?
janiTNT  [author] Jun 13, 2024 @ 11:15am 
nuh uh