KeeperRL

KeeperRL

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Elementalist
   
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Type: Mod
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Mar 12, 2024 @ 5:05am
Mar 27, 2024 @ 11:55pm
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Elementalist

Description
Play as an Elementalist, perform rites at your shrine to summon elementals and bring balance to the realm by defeating planeterrors.

Craft powerful elemental binding glyphs to let the elements serve you,
deepen your knowledge of a certain element, or learn about all of them.



The keeper can be unlocked by defeating an elementalist.

The mod adds Fire- Water- Earth and Air runes to the game as additional resources.
These elemental runes can be used to:
craft secrets of fire/water/earth/air - a scroll that grants a spell school and mastery training limit
craft elemental jewelry - rings that improve mastery and add a companion
bind greater elementals - bound elementals are consumables that permanently add a companion and increase mastery
recruit planeterrors - a very chaotic force for those elementalists that do not care about balance anymore

The runes can be acquired by killing hostile planeterrors or mighty elementalists.

Mighty elementalists can be campaign villains, hostile planeterrors can be summoned via scrolls
and both can visit you in endless mode.

Good Luck and have fun!

If you encounter any problems with the mod or have ideas on how to
better balance the mod feel free to write me via its steam page.
18 Comments
2chuu4u Jun 14, 2024 @ 7:11am 
Ah, okay! Thanks for the answer :)
Goezer  [author] May 31, 2024 @ 7:25am 
the fire elementals in this mod are out of "spirit" material, so they will not set everything on fire constantly ^^
2chuu4u May 25, 2024 @ 2:33pm 
Oftentimes in Vanilla, a captured Elementalist will set fire to everything.
Does this mod account for that? Just wanna know what I am getting into :)
DragofLord Mar 28, 2024 @ 12:55am 
Apologies, I need to learn to read before I talk. This question is already answered :)
Goezer  [author] Mar 28, 2024 @ 12:13am 
Crafting the secrets of xy is done via the research table
beforehand you need the corresponding tech and 1 rune of the element type
DragofLord Mar 28, 2024 @ 12:10am 
So this is a dumb question, but how do I craft secrets of earth? I have the tech for it, and I've built every type of crafting station except for a distillery and an enchanted workshop, but I can't find the option for it anywhere.
Goezer  [author] Mar 28, 2024 @ 12:06am 
updated the mod:
planeterrors can now be recruited, they require rituals a certain tech and the two corresponding elemental runes ( air and water or fire and earth)
recruited planeterrors do not drop runes.

elementalist now starts off with 1 of each elemental rune
runes now count as a hidden resource, much like worship and
prisoner heads, but the acquisition stays the same (defeat hostile planeterrors or elementalists)

myrmidons are no longer workers but each of them now has a spell
myrmidon spells are of aggressive nature

greater air elementals now have a mass haste spell since
greater elemental spells are as before mass boost spells + myrmidon spells


good luck and have fun
ThePaleKing Mar 26, 2024 @ 11:46pm 
Having done a full run, it's quite a solid mod. Only things I would change would be giving myrmadons spells, I think the only one that got a spell was the air variant (the aoe air blast) so it makes the different elementals less unique. Permanently binding the planeterrors would be very cool (should be expensive perhaps costing one of each of the elemental stones)

With the amount of techs available you'll definitely need to have endless waves enabled.
ThePaleKing Mar 23, 2024 @ 8:29pm 
Very cool idea, I'll give it a go!
Cali Mar 18, 2024 @ 8:22am 
Oh nice, i just started a run a bit ago but I will restart to try the updates :pleased: