Stellaris

Stellaris

335 ratings
Some Overpowered Traits
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1.192 MB
Mar 3, 2024 @ 5:05pm
May 7 @ 7:49am
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Some Overpowered Traits

In 1 collection by Hann3o
Hann3o's Mods
22 items
Description


🏋️‍♂️ Some Overpowered Traits
● Just another trait mod, that probably no one really needs

● Around 20 overpowered cheat traits for machines and biological species regarding most resources

● Not available for AI, No Trait Point cost

● If you want to play an overpowered species, or make your enemies overpowered

● Compatible with other trait mods (no vanilla files changed)




📜Language Support
● English
● Simple Chinese https://steamcommunity.com/sharedfiles/filedetails/?id=3108330591




Credits:
• Non profit / Non commercial / Fair use
• Icon-Art
➨ Lorc, Delapouite & contributors
➨ Flaticon & Icon Archive

122 Comments
Nomad Jul 12 @ 11:18pm 
This mod needs updating for the latest version, it does not work at the moment...
Hann3o  [author] Jul 6 @ 8:40am 
mod is open to be fixed etc. if someone wants to, I m not modding rn sry
jimster686 Jul 5 @ 3:59pm 
Mod that no one needs ? Come on, your mod is great ! Waiting for your next update ;-)
MasterChef Jul 3 @ 5:47am 
Not sure why but my game always crashes even when this is the only mod active, i start the game but the moment i unpause it crashes, or 4 times out 5 it crashes on loading.
=L33T 720= Jun 28 @ 1:36am 
if someone here asks, yes, most of the mod still working with 3.14, but not all traits work properly (the ones without description are the malfunctioning)
Jr. Democracy Officer Jun 15 @ 9:30pm 
The amenities usage trait doesn't seem to work. Amenities are still being used at normal 100% rate instead of fully reduced by -100%.
Lcx2409 Jun 7 @ 10:14am 
Hey is possible an upload for a 3.14 version? I have tried to modify it, but i have failed
Daisuke Jun 1 @ 4:44am 
This mod sadly still as an issue i've had with it since before 4.0, the bug is if any of the traits are picked, there will always be unemployed leader pops, any time they demote, more will be promoted to take their place which ends up wasting at least 50 pops on doing absolutely nothing.
Hann3o  [author] May 20 @ 12:21am 
Mixed up is the new trait system with the updatre of the base game, now it is loaded by cost and alphabet
Lovely_Gab May 19 @ 3:28pm 
Hi, could you explain to me if there's a specific load order for your trait mods? They all appear mixed up for me, and I've already tried several different orders without success. Can you help me? 🥹