Songs of Syx

Songs of Syx

38 ratings
Easy Mod
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Tweaks and Balance: Cheats
File Size
Posted
Updated
178.182 KB
Feb 25 @ 10:52am
Mar 1 @ 2:36pm
9 Change Notes ( view )

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Easy Mod

Description
📘 DESCRIPTION 📘
Looking for a more relaxed and casual experience in Songs of Syx? This mod is your gateway to a simpler and more enjoyable gameplay journey. This mod has been crafted with the casual player in mind, providing a smoother and less challenging environment to explore the rich world of Songs of Syx.

Embrace the simplicity and embark on a journey where the focus is on fun!

🌟 FEATURES 🌟
💼
Administration
2x admin per station, reduces admin degrade per year.
🏹
Hunter
2x output
🌽
Farms
2x output
🐄
Husbandry
2x output
⛏️
Mines
2x output
🎣
Fishery
2x output
🪓
Woodcutter
2x output
Landing
2x resources at start
👑
Nobility
Boosted stats
💪
Robustness
Greatly reduced degrade rate of buildings.
⚙️
Tech
Increased knowledge gain, reduced knowledge degrade, reduced tech cost.
🎓
School & University
Increased learning speed
🍞
Refineries
2x output
🛠️
Workshops
2x output
💉
Diseases
Reduced fatality rate and spread
💎
Resources
Reduced degrade rate
🎭
Entertainment
Increased range for Speaker, Stage, Fight Pits and Grand Arena.
⚔️
Training Ground
Faster training
🏹
Archery Range
Faster training
💧
Wells
Increased range
🕷️
Temples
Increased range
👶
Nurseries
Removed population requirement, suggested by Dalizon

🛠️ ADDONS 🛠️
Some changes caused old saves to crash and due to this they were removed. I've decided to make separate mods for these. The mods does not require Easy Mod to function.

Easy Mod Addon #1
🥶
Cantors
Now playable
🐜
Argonosh
Now playable
📦
Stockpiles
Crates can now hold more items

More to come...

🚀 SUPPORTED VERSIONS 🚀
At the moment, the mod is compatible only with V65. However, if there is sufficient interest or demand for compatibility with a different version, I am open to considering and working on that. Feel free to let me know if you'd like the mod to support another version.

📣 FEEDBACK AND SUPPORT 📣
I appreciate all feedback and comments! If you encounter issues or have suggestions, please leave a comment below.
Popular Discussions View All (1)
0
Mar 6 @ 1:46am
Steam workshop issue
Dorian_Hawkmoon
57 Comments
jacksin125 May 18 @ 1:26pm 
Since you mentioned you will add support for a different version if there's enough interest, this is me saying I'm interested in v66 being supported officially.
Bilbo Ballbag May 18 @ 9:35am 
thanks frank
FrankBR May 17 @ 4:15pm 
@Bilbo Ballbag add this line to all races: RAID_TEXT_FILE: Normal,
For most of the errors you can just compare between game vanilla files and see whats wrong.
MaxelHaxel May 17 @ 2:25pm 
@Bilbo Ballbag also this file dosent look like it comes from the mod so just sync you game data over in game propertys
MaxelHaxel May 17 @ 2:24pm 
@Dylan @Bilbo Ballbag to update the mod to v66 you select the mod and start a game until its CTD then the game will tell you why it died and how you could solve it
and here ist a fun fact there is a short cut on the Error screen there is a link to open the right txt file so in otherwords
Start game with mod -> play game until its crashs -> the games error log opens -> read it (in there stand whats the curent problem and the soultion) -> follow the advice of the error log -> Repeat about 14 times for this mod
first time takes about 2 min as you have only to add a 0
the rest of the time is just spent finding out
if you question yourself what floor type is the right one or something something just guess and save but leave the txt file open so you can corect it when nesscary
Bilbo Ballbag May 17 @ 11:46am 
Missing property: RAID_TEXT_FILE, in object starting at line: 1

Getting this error for the ARGONOSH.txt on V66
Dylan May 16 @ 6:42am 
Seems to be working fine for me in V66
WyLd_Reggaming May 15 @ 9:02pm 
Can you update it to V66
Dylan May 15 @ 5:37am 
@MaxelHavel, you should expand on what any of that means and how to find that info for people who don't know.
MaxelHaxel May 13 @ 3:33pm 
for v66