Stellaris
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Imperial Navy Weapons 3.11.x
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1 FEB a las 6:59 p. m.
12 MAY a las 8:36 a. m.
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Imperial Navy Weapons 3.11.x

Descripción
Welcome to the Imperial Navy Weapons mod, for all your Imperium of Man let's play needs. This adds some of the mainstay weapons of the Warhammer universe's Imperial Navy, which currently includes:

Autocannons
Macroncannons
Lance Batteries
Nova Cannons
Plasma Torpedos
Several types of Strikecraft
Armor and Shields
and a couple other things that I forgot to mention!

This is a personal mod that I've been sitting on for quite awhile, originally built off of the very old UNSC Weapons mod by Wilhulff Tarkin, as well as the slightly less old Halo Wars mod by TheSting, with inspirations drawn from several other lovely mods made by other very handsome, smart, and pretty mod authors.

This is the first mod I've ever published publicly on Steam, and honestly this is only a fraction of a much larger Imperium Faction mod that I'm still currently working on, with this "lite" version being the more polished parts of it. This thing is very scuffed and is honestly a bit of a mess balance-wise, so please inform me if there are any glaring bugs you want me to correct.
51 comentarios
TheDarkLord  [autor] 14 MAY a las 10:32 a. m. 
@Mando Mangos I have no plans to personally update the old UNSC weapons mod, as I think there are currently better alternatives on the workshop.
Black 12 MAY a las 11:17 a. m. 
Nice mod will be following its futur content :D
Mando Mangos 10 MAY a las 11:53 a. m. 
Since you've based this off the old UNSC mod, would you consider updating the UNSC weapons mod? It was a great mod for making a Halo overhaul back when it worked.
Demoman 10 MAY a las 9:57 a. m. 
Update!
TheDarkLord  [autor] 10 MAY a las 8:48 a. m. 
Pick the Imperial Navy civic, and they should be in your tech tree
Lucklylee 9 MAY a las 9:16 p. m. 
Hey where do I even find these techs? They don't seem to be popping up in my run.
Wizard_ice 8 MAY a las 8:18 p. m. 
ok
TheDarkLord  [autor] 8 MAY a las 7:53 p. m. 
@Wizard_ice I haven't made a seperate patch for it, I'll probably update the mod within the week to just remove the restrictions outright
Wizard_ice 8 MAY a las 5:48 p. m. 
hey I'm just curious what the Civic name is for the machine version.
Abaddon 7 MAY a las 3:00 p. m. 
Praise the Omnissiah