Garry's Mod

Garry's Mod

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Black Mesa Humans NPCs
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Movie, Realism
File Size
Posted
Updated
346.010 MB
Feb 1, 2024 @ 12:28am
Jun 10 @ 1:05am
17 Change Notes ( view )

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Black Mesa Humans NPCs

In 2 collections by Limakenori
Limakenori's addons
89 items
[ZBASE] Black Mesa (S)NPCs
9 items
Description
THIS ADDON REQUIRES ZBASE ADDON!

Hello there! Welcome to my [ZBASE]Black Mesa Humans NPCs
Some things can be not written here

BM: Humans + Resistance:
- Female Assassin
- HECU Grenadier
- HECU Grunt
- HECU Sergeant
- HECU Sniper
- HECU Shotgunner
- HECU Medic
- Security Guard
- Scientist Male
- Scientist Female



Features:
Icon
Settings
Gibs
Health like in-game(based on skill.cfg)
Working helmets(for hecu and guards)
Working vests(for hecu and guards)
Satchels,grenades,rockets can be picked up with Gravity gun
Selfhealing for medics and scientists
HECU marines falls on ground when heavily injured
HECU Medic can revive other soldier(1 soldier can be revived only 3 times)
HECU in gasmasks has some immunity to DMG_RADIATION, DMG_POISON and DMG_NERVEGAS
HECU with NVG has higher sight distance and angle
HECU Sergeant can make squads
HECU Sergeant uses more hand gestures
Enemy based alert sounds(if enemy is zombie, alien or player)
Extra alert sounds for some situations(enemy behind player, enemy on a higher point than NPC)
Onfire sounds for HECU marines
Guards unholsters pistols
Guards changes idle sounds when heavily injured
Scientists and guards can tell player to reload
Guards can tell player to heal when player is heavily injured
Scientists and guards can react if friendly player damages them
If player is too aggressive then scientists and guards can become hostile
Cloak(with usage of material proxies) and dodging for Assassins
Cloak disables when assassin takes big damage


Settings:
Tool Panel >> ZBase >> Limakenori >> BM Humans

Enjoy the NPCs!

Credits:
Valve - Half-Life series, Left 4 Dead 2 and some assets.
Crowbar Collective - Black Mesa.
HECU Collective - Black Mesa: Blue Shift.
Zippy - ZBase.
C0Mb0STR3Kx20 and L1makenor1(me) - coding, models edits.

Tags: Headcrab Alien Zombie Xen Race X Monster NPC Weapon battle fight Gordon entropy ezt ez2 limakenori xengrenade weapon ar2 proto xenians expanded NPC HL half life BMS Mesa main character
Popular Discussions View All (1)
89
Jul 6 @ 5:49pm
Bug Reports
Limakenori
276 Comments
TheHunterAttacks 4 hours ago 
Could you make the HECU use geared footsteps instead of the zombie ones? And maybe a feature where unaltered, they walk like the Combine marching
рейдж Jul 13 @ 7:59am 
oh yea,thanks
Limakenori  [author] Jul 13 @ 7:54am 
You can just change their faction
рейдж Jul 13 @ 7:50am 
friendly version please
Oliverham1983 Jul 4 @ 2:01am 
The NPCs seem to randomly go into a looping T-pose.
✪CPIRT☭ Jun 30 @ 4:53am 
как всегда брад
Kise Ryota Jun 29 @ 8:59pm 
Crazy gibs man! :steamhappy:
Juanito Merito Jun 25 @ 10:19pm 
Do I still have to restart game to get it working?
Juanito Merito Jun 25 @ 9:46pm 
@Limakenori I made sure, I even used your blue shift weapon packs but they still don't seem to be working. I put "bmbshift" and "bmesa" and they still use their default weapons.
Limakenori  [author] Jun 25 @ 6:29am 
Make sure you're using my weapon packs.