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From personal testing and playing with them, they don't only decrease the loss of knowledge but also increase knowledge gain by quite a lot if you get to the max possible buff (200%, or 400 workers of raw work without modifiers, each worker gives 0.5%)
Unless you focus on libraries and paper early it feels to me like that would be a late game problem anyway (Libraries cost almost 10,000 Knowledge to get to). I'm still making early game mods, hopefully soon I will release an "Advanced" set of mods for the players that can reach 1000-2000 population reliably.
It does make libraries, well, worth far far less
Definitely way harder than i thought to be honest. I have some free time so i thought why not learn something new
Love Jake's vision of the game and its progression of development, but mods like this are a gem.
Keep up the good work Sir Groundwalker!