Victoria 3

Victoria 3

42 ratings
万能工厂 1.5(Universal factory 1.5)暂停更新(Pause update)
   
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Oct 27, 2023 @ 11:14pm
Feb 14, 2024 @ 1:17am
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万能工厂 1.5(Universal factory 1.5)暂停更新(Pause update)

Description
作者因学业繁忙无法再对此模组进行维护和更新,大家可以自行对模组进行更改和发布。

The author can no longer maintain and update this module due to busy studies, you can change and publish the module yourself.

2024.2.14更新:万能工厂现在会对政府进行分红

2024.2.14 Update: Universal Factory will now pay dividends to the government

2024.1.12更新:新增决议效果:建造速度增加500%
基础建造力增加1000
地区污染-10000
金子不再被生产

2024.1.12 Update: New Resolution Effect: Build speed increased by 500%
Base build power increased by 1000
area pollution -10000
gold is no longer produced

2023.11.20更新:将雇佣人员从200名劳工和200名农民改为200位工程师。
在点出决议后将获得以下增益:建筑吞吐量增加100%
集团利益支持点数加100(可以使你在改革时不发生起义)(更新前也拥有此增益)

2023.11.20 Update: Employment changed from 200 labourers and 200 farmers to 200 engineers.
The following gain will be obtained after the resolution is clicked: Building throughput increases by 100%
Group Benefit Support Points increased by 100 (prevents you from insurrecting during reform) (also had this bonus before update)

此模组为万能工厂的1.5版本(适配游戏版本1.5.x)。
若需1.4版本(适配游戏版本1.4.x及以下)请下载此链接模组https://steamcommunity.com/sharedfiles/filedetails/?id=3030785779
军队加强版本不再更新。

This module is version 1.5 of Universal Factory (for game version 1.5.x).
Download this link module for version 1.4 (for game version 1.4.x and below) https://steamcommunity.com/sharedfiles/filedetails/?id=3030785779
Army Enhanced version is no longer updated.

此模组为作弊模组,效果为生产大量物品。

使用方法:在日志决策中启动(wngcd)

This mode is a cheat mode, the effect is to produce a large number of items.

How to use: Start in Log decision (wngcd)
45 Comments
撸初雪 Apr 22, 2024 @ 11:46am 
可惜了!!不过还是支持一下!!:steamthumbsup:
Okker Apr 12, 2024 @ 9:03pm 
更新啊大佬,不会等到1.7吧:steamfacepalm:
2227817689 Mar 8, 2024 @ 8:02pm 
need update for 1.6.1 plsss
单纯的乌龟  [author] Feb 14, 2024 @ 1:33am 
And the game is about to update the 1.6 version, I don't know if the code will change, so the module may not be updated in a short time
单纯的乌龟  [author] Feb 14, 2024 @ 1:24am 
@mustafayildirimhan I am refactoring the module so that it can meet the different needs of different people. For example, the production of goods is graded, each level produces a different number of goods; Split the resolution so that each gain can have a separate resolution.
无敌的佐菲大人 Feb 13, 2024 @ 5:18am 
加个所有权 好分红啥的
IceKingdom Feb 7, 2024 @ 10:04pm 
起码加个所有权的pmg啊,这么大的利润都不知跑哪里去了
mustafayildirimhan Jan 26, 2024 @ 1:30am 
I don't think adding 1000 to the basic construction force was possible. When we build this building, we already have a lot of income, we can also produce construction ourselves. The game loses its fun when 1000 construction items are added. I think it is also bad that the construction efficiency in the province is 500%. Additionally, the production of 10,000 luxury goods in the game is quite unbalanced. Because in 1900, there was a population of 260 petites and clothes and luxury clothes were consumed equally. In summary.

Construction efficiency should be increased by 500%.
The construction strength of 1000 should be removed.
Let the building that produces military goods produce 100
Let 1000 goods be produced except military goods.

I have 809 hours in the game and with this mod I reached 1936, I am telling about the shortcomings and excesses. If what I say happens, the mood will be healthier and more beautiful.
单纯的乌龟  [author] Jan 12, 2024 @ 6:07am 
@mustafayildirimhan The reason for the production of 10,000 luxury clothes is that I found that after the improvement of living standards, luxury clothes will always be produced too little and lead to high prices. I haven't played recently, and I don't know if the version update has been optimized. Producing gold can be deleted.
mustafayildirimhan Jan 12, 2024 @ 2:34am 
It would also be better if it produced 1000 of each product. Tea produces 10,000 of the luxury clothes, an absurdly large number. The mode would be more fun if it produced 1000 or 100 of everything. But it shouldn't produce gold. Can you update the mod so we can adjust these?