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Thanks for the feedback. I lowered the colonization penalty for being a colony to -30 from -75, and the global settler chance to -10% from -15%.
In regards to the Portugal issue, I think the exponential growth comes from the fact that Portugal can get a lot more colonists than other countries. To combat that I made the penalties for having each colonist above the first one become -35 growth from -20. If that doesn't curb their growth, I might slap a penalty just for Portugal.
Firstly, I don't know how they get it, but Portugal still manage to support 4-5 colonists with 85 colonial spread in this mod, so some deliberate nerfing of Portugal would be good.
The other thing I've noted is that sometimes, colonial nations just aren't able to colonise at all. The -75 to colonial sped is too difficult to overcome. Especially when most colonial nations take explo/expansion. Instead, I've found -30 works better.
IDK if it's possible, but can you set a minimum colonial growth? Because right now, it's too common to see the AI setting up a colony only for it to die off and then immediately setting up a new one in the same place. Something like a minimum of -10, so that settler chance can help you to grow would be really useful, but I'm not sure if it's technically possible.