Titan Quest Anniversary Edition

Titan Quest Anniversary Edition

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Stimer Games' Bestiary (Late Beta 0.95) (EE, Atlantis & Ragnarok only)
   
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158.933 MB
24 aug, 2023 @ 8:19
29 aug, 2024 @ 6:19
11 ändringsnotiser ( visa )

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Stimer Games' Bestiary (Late Beta 0.95) (EE, Atlantis & Ragnarok only)

Beskrivning
NOTE: in order to work completely fine - YOU NEED ALL 3 EXPANSIONS TO BE INSTALLED!!

Full patchnotes are too long, so here's a link to google doc instead:
https://docs.google.com/document/d/1k8l_7Dl3wm8K45fEttuQi95cq3FhvN0GOSFOEwRptYE/edit?usp=sharing

Hello ladies and gentlemen! Stimer Games is here!! I'm so happy to present you my beta build of my works that i've been doing during the summer of 2023.

This mod's purpose is to reimplement, restore & rework some unused & unimplemented ideas that were left behind in the development. Everything here is done with my knowledge of the game & love for game modding.

What's currently done (in short):
Made use of some unused monster skins
Added monsters & heroes based on unused name tags from language files
Reworked Tartarus common monster polls
Slightly reworked random encounters

What's planned:
Add the rest of unused & unimplemented stuff
Add more bosses to the Tartarus based on unused name tags & unimplemented Chaos Dungeons bosses
Add monster-traders into random encounters
Probably add more mini-boss/hero encounters onto the map (if possible of course for a bounce mod)

Q&A to some questions that you may have:
1.Is it a bounce mod?
-Yes, it's a bounce mod, meaning that all what you have to do is to go into Custom Quest, Pick the mod (newheroes), launch the game, and then pick your character in the main game & launch the game with the mod

2.Is this mod only for english users or does it work with other languages?
-Since monsters are based on unused name tags (which, i'm sure, are also translated in other localisations) - everything should be fine, no code strings... hopefully xd

3.Should i create new character in order to not corrupt my vanilla characters?
-Again, since this mod monstly affects monster proxies & adds new monsters without adding new items, everything should be alright without making new characters or using already existing ones. So you're safe (This also applies to the statistics since the statistics page stores the info of the monsters in a different place, not just references to the monster's entry)

4.When are you updating the mod?
-Since i'm not always at this PC (from which i've been modding & playing the game), so my updates aren't so frequent. I do make changes on a different device, but in order to implement them i need that exact PC. Next time when i'll be online for modding should be in January of 2024. By that time i'll be doing changes & fixes in case if you players find them))

As for now - thank you for taking a shot onto this not small & not big mod that i've been working on for a month!
5 kommentarer
BtheUnquenchable 12 feb, 2024 @ 9:20 
Thanks for working on this, it's refreshing to see new mobs after so many years playing the game.
TheStimerGames  [skapare] 1 jan, 2024 @ 19:28 
Hello ladies and gentlemen!
I've noticed a few issues from the last update that i've forgot to fix while testing.
I'll drop an update to the mod today, fixing them + adding some more stuff, so don't worry!!
TheStimerGames  [skapare] 4 nov, 2023 @ 23:04 
Ladies and gentlemen. The quick update 0.7 is up. You can check what was got changed or got added
TheStimerGames  [skapare] 3 nov, 2023 @ 2:37 
Hello ladien and gentlemen! I plan to drop a mini-update to the mod this weekend. So expect new stuff to get added!!
TheStimerGames  [skapare] 13 sep, 2023 @ 12:08 
Note for everyone:
Some new content is getting added to the build of the mod on my end. I'm not sure if i'm able to update the mod from the other PC, but i'll try to when the right time comes