Stellaris

Stellaris

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Suzarr's Mods
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Description
Welcome to Suzarr's collection of general gameplay enhancements, balance tweaks, and bug fixes.

No real overarching theme here, this is just a growing collection of mods intended to improve the gameplay experience (in my estimation) while generally preserving the vanilla feel. If you have any feedback or ideas for new additions, feel free to leave a comment!

All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don't. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter.
Compatibility with external mods is never guaranteed, but most individual mods in this collection should be compatible with any other mod that does not directly affect the same gameplay element.

Finishing an old save on a Stellaris rollback version? Check out my [Archive]s for older versions that might be compatible.



Looking for an alternate-language localization? See below:
Rus Perevod Перевод всей коллекции
*Disclaimer: I cannot personally guarantee the accuracy of any non-english translations. If you find any issues or apparent inaccuracies, please contact the translator.
*If you would like to request or submit a localization to be added into the core mod, feel free to get in touch in the comments!
Items (24)
Army Combat Width [latest]
Created by Suzarr
Mod Version 1.8, for Stellaris v3.12.5 This mod modestly increases the "Combat Width" for planetary combat, effectively making larger armies more capable of overwhelming much smaller armies, and reducing land combat time. - Adjusted combat width for planet...
Building Conversion Patch [latest]
Created by Suzarr
Mod Version 1.8, for Stellaris v3.12.5 This mod fixes bugs related to building conversion or destruction upon changing ownership. - Fixed machine assembly plants not converting to robot assembly plants when captured by a (non-machine) synthetic-ascended em...
Designate Abduction Target [latest]
Created by Suzarr
Mod Version 1.6, for Stellaris v3.12.5 The Barbaric Despoiler's best friend! This mod adds a planetary decision which will mark the planet as the destination for all newly abducted pops. If the decision is active on multiple planets, then pops will be sent...
Dragon Origin Enhancements [latest]
Created by Suzarr
Mod Version 1.10, for Stellaris v3.12.5 This mod focuses on some small gameplay enhancements for players of the "Here Be Dragons" origin. - Enables "Here Be Dragons" origin empires to unlock tier 6 armor (dragonscale) technology after allying with the drag...
Dragon Origin Functionality Patch [latest]
Created by Suzarr
Mod Version 1.10, for Stellaris v3.12.5 This mod attempts to fix existing bugs and developer oversights related to the "Here Be Dragons" origin. - Fixes a multiplayer bug in which some players would not be able to complete the dragon contact process, and t...
Expanded Ship Sections [latest]
Created by Suzarr
Mod Version 2.14, for Stellaris v3.12.5 This mod began with the motivation to change menacing ships associated with the "Become the Crisis" ascension perk to use the empire's cultural ship designs, but it has now expanded in scope to contain a variety of s...
Habitat Orbital Fix [latest]
Created by Suzarr
Mod Version 1.1, for Stellaris v3.12.5 This mod addresses a common bug with a variety of symptoms, all tracing back to habitat orbitals losing track of which planet they are orbiting. These symptoms include: - Upon capturing a system with habitat orbitals,...
Hive World Audio Reduction [latest]
Created by Suzarr
Mod Version 1.0, for Stellaris v3.*.* This simple mod reduces the base volume of the sound effects that play when selecting a hive world. Unlike most of my mods, this one does not even change the game's checksum when active, so it is ironman compatible. Pa...
Improved Planetary Designations [latest]
Created by Suzarr
Mod Version 1.9, for Stellaris v3.12.5 This mod aims to improve the effectiveness or utility of certain planetary specializations. - Research, forge, and factory specs now increase output of the relevant resource, in exchange for lesser upkeep reduction. -...
Job Priority Patch [latest]
Created by Suzarr
Mod Version 1.8, for Stellaris v3.12.5 This mod fixes several bugs in pop job weights, resulting in wasted pops or amenity and unemployment issues. - Modified gestalt maintenance drone jobs so they lose priority when above an amenity threshold. (+20) This ...
Juggernauts & Colossi Unleashed! [latest]
Created by Suzarr
Mod Version 1.14, for Stellaris v3.12.5 This mod allows empires to build more than one Juggernaut and Colossus, now following a similar pattern as Titans (being based on naval capacity). - Juggernaut limits increased from (1) to , max 6. - Colossus limits ...
Machine World Audio Reduction [latest]
Created by Suzarr
Mod Version 1.0, for Stellaris v3.*.* Made by user request based on my other mod Hive World Audio Reduction. This simple mod reduces the base volume of the sound effects that play when selecting a machine world. Unlike most of my mods, this one does not ev...
Pop Growth Corrections [latest]
Created by Suzarr
Mod Version 1.9, for Stellaris v3.12.5 This mod attempts to reduce the behavior in which all planets tend toward a wildly diverse and even spread of all available species, regardless of other factors that may make that unfavorable and illogical. - Adjusts ...
Progenitor Origin Tweaks [latest]
Created by Suzarr
Mod Version 1.8, for Stellaris v3.12.5 This mod contains some enhancements for the "Progenitor Hive" origin, including making the oversight aura more effective and enabling the construction of an overseer Juggernaut. - Increased the net boost for the "Offs...
Relaxed Federations [latest]
Created by Suzarr
Mod Version 1.8, for Stellaris v3.12.5 This mod improves the experience of both creating and existing within a federation. - Tradition trees that unlock federation types will now also unlock the ability to form a federation in the first place. - The origin...
Relaxed Thrall/Resort Worlds [latest]
Created by Suzarr
Mod Version 1.10, for Stellaris v3.12.5 This mod makes it more user-friendly to convert a planet into a thrall world or resort world. - Instead of forcing the user to destroy all districts and buildings on the planet before converting, the decision itself ...
Robot Rights & Assimilation Overhaul [latest]
Created by Suzarr
Mod Version 3.4, for Stellaris v3.12.5 This mod adjusts some robot rights, enables Machine Intelligences to assimilate robots into their primary species, and enables all empires to combine other empires' robot designs with their own to refit them and reduc...
Special Building Rebalance [latest]
Created by Suzarr
Mod Version 1.8, for Stellaris v3.12.5 This mod tweaks and provides bug-fixes for special buildings, such as the fallen empire/cosmogenesis buildings. - Adds one lord commander job to the Toxic God origin "order's castle", minor knight's keep buildings. - ...
Streamlined Communications [latest]
Created by Suzarr
Mod Version 1.9, for Stellaris v3.12.5 This mod streamlines certain communication by reducing the number of clicks necessary, and provides the option to dismiss certain notifications that can become quite common in the endgame. - For curator, salvager, and...
Subject/Diplomacy Balance [latest]
Created by Suzarr
Mod Version 1.15, for Stellaris v3.12.5 This mod applies numerous adjustments and balance changes, as well as some bug fixes, to the vassal and diplomacy systems. - Influence costs of modifying vassal contracts vastly reduced. - Relative power for deal acc...
Tech Tweaks [latest]
Created by Suzarr
Mod Version 1.7, for Stellaris v3.12.5 This mod adjusts AI weights to help increase the likelihood that the AI will select and finish the limited repeatable techs (like fleet command limit) before diving deep into the infinite ones. This also applies to th...
Titan Army Fix [latest]
Created by Suzarr
Mod Version 1.8, for Stellaris v3.12.5 This mod aims to change the limit on "Titanic Life Form" armies to 3 at a time, rather than 3 ever. - Adjusted Titanic Life Form armies to allow the empire to have 3 at a time, rather than 3 ever. Unfortunately only w...
Traits Rebalance [latest]
Created by Suzarr
Mod Version 2.9, for Stellaris v3.12.5 This mod makes balance adjustments to several pop and leader traits. - Lithoid Scintillating, Gaseous, and Volatile traits rebalanced. Now costs reduced trait points and provides more resources. - Adjusted inorganic b...
Unlimited MegaStructures [latest]
Created by Suzarr
Mod Version 1.15, for Stellaris v3.12.5 This mod makes several changes to megastructures, including the ability to build additional copies of them, or to build them in more places. Also adds some additional useful buildings for orbital rings. - Removes the...