Victoria 3

Victoria 3

184 ratings
[DEPRECIATED] Automate Trade
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Aug 12, 2023 @ 12:44pm
Nov 21, 2024 @ 6:22am
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[DEPRECIATED] Automate Trade

Description
[DEPRECIATED]
This mod is no longer necessary after the 1.9 Trade rework.

Adds a button to the trade routes ui tab that can be pressed to automatically create trade routes with different countries, so that you don't have to do it yourself.

Disclaimer: The work for this mod was taken directly from TGR. TGR has not been updated for quite a while, and I wanted a standalone version of the automatic trade mechanic, which is why this mod exists.
If the Developers of TGR see this and want me to take it down, just send me a message here on steam.
Popular Discussions View All (1)
2
Feb 18, 2024 @ 11:43am
PDX Plaza ver
Wolord11
190 Comments
EarthWorks Aug 17 @ 1:47am 
Dense Market Details
When I used the mod, the activation icon disappeared
Mr. Balls Johnson Jun 21 @ 2:46pm 
Goated mod, thanks for it.
Sapnor Jun 20 @ 6:17am 
Thank you for your service.
kilicsizoglu Jun 20 @ 2:43am 
up up up up pls :-<
Necrotes  [author] Jun 19 @ 11:45am 
Yeah, this mod is absolutely not necessary anymore. Thank you to everyone who's used this mod, and to the many people who contributed to improve this mod in any way <3
RFK Jr’s Brain Worm Jun 19 @ 11:38am 
With changes made in 1.9, this mod isn't really needed anymore. Thanks for all the great work!
Doni Albania Mar 9 @ 8:59am 
hello can u update please, the trade makes my country go dificit and there are so many unavailable trades
Nazeth Feb 7 @ 6:54am 
For me its quite good mod for lazier plaiers like me, but it has one problem. it is able to create innactive trade routes, that consume population and generate expenses. It is also unable to remove innactive or greatly unprofitable trade routes.
btw ever since the last patch/update this mod "works" but the trade panel does not, it states "uninitialized, tick the game". The trade route list does not load.

no trade routes show up, except the ones under the "X market" of the good you're directly inspecting, meaning the trade routes do still work but the trade route panel under the F4 shortcut doesnt
I have no idea how Vizze and Alexander can be this obtuse. The mod description clearly states that the mod can't friggin delete negative trade routes.

You're supposed to turn the automation on, create hundreds of profitable trade routes and a few unprofitable ones, turn the automation off, trash the few unprofitable routes.

I cannot conceive how someone can literally play Paradox's spreadsheet simulators but need explaining in order to understand this.