Left 4 Dead 2

Left 4 Dead 2

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Prevent AI Charge [Server Mod]
   
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11.6.2023 klo 5.40
23.10.2023 klo 2.57
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Prevent AI Charge [Server Mod]

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Prevent AI Charge By Solved/Devlos! Aka "Timonenluca"

Prevents the AI Charger from using he's ability by checking he's current angles towards he's target and the target's angles , we then use a compass on the .y Qangle off the charger and the target and check the nav sides for any next nav connecting in that direction including your current being either a edge or higher then 180.0 hammer units if this is the case we block the charger AI's input preventing him from doing something very stupid , that is charging into oblivion.

A Local/Dedicated Server Mod

Mod info

Mod info
Prevents The AI Charger , Charging himself into oblivion.
Prevents The AI Charger going into retreat mode on a jump.
Ai Charger now charges on a deadly edge instead if given the opportunity
Charger will simply snap he's Eye Angles continously on he's target to prevent a bad charge or hit
Charger will insta charge within melee distance
Predicted charge , Charger will follow he's target untill X distance on a very long charge.

Not Included
Priority targetting , senseflags or setting a variable to keep the AI from taking over or not turning him into a braindeath bot seems to be unavoidable so i ditched this and rather kept the vanilla one.

Credit to army_guy3 for being able to use he's VectorToQAngle code.
Check out he's cool mods: https://steamcommunity.com/id/4AG3154Be/myworkshopfiles/

50 kommenttia
maiaterix 6.2. klo 17.13 
Esta super Brother :steamthumbsup:
Jericho 31.5.2024 klo 20.20 
I kinda like the derpy charger tbh.
Joellis 3.1.2024 klo 20.48 
why is the charger so slow?
TheNamelessKing 12.11.2023 klo 9.27 
Cool but charger now hits walls very often, which gives away is location
Legoshi's Boywife 26.10.2023 klo 11.56 
Interesting mod, makes the Charger much more annoying and tougher to fight, which I like. However, playing "Fairfield Terror", I did notice the Charger sometimes charged into walls despite not being into direct line of sight with survivors.
tom 23.10.2023 klo 3.36 
nice
devlos  [tekijä] 23.10.2023 klo 3.00 
- Potentially fixed "U" turning charger.
- Optimized Code
- Reduced Predicted charge kicking by 15% from 75% to 60%.
tom 18.10.2023 klo 8.29 
@devlos r u gonna fix it?
devlos  [tekijä] 15.10.2023 klo 1.56 
Uuuuh , ill take a look at it today and see if i can fix it. Im a very lazy person.