Age of Wonders 4

Age of Wonders 4

52 ratings
Better Magic Materials
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
902.184 KB
May 21, 2023 @ 8:07am
May 21, 2023 @ 9:18am
2 Change Notes ( view )

Subscribe to download
Better Magic Materials

Description
Gives all Magic Materials a much needed boost. I felt that vanilla Magic Materials were kinda underwhelming. This mod makes them slightly more potent and worthy of annexing (and fighting for). Also, increases trade value of all Magic Materials from 10 Gold to 40 Gold and boosts each of the three Collection bonuses.

Nothing drastic, I didn't add any new features, just increased the values here and there. Just not a fan of endless min-maxing, I prefer some things to have a certain Oomph!

Changes:
Arcanium Ore - Hurry Recruitment is 40% cheaper // Income: +20 Production, +10 Mana
Focus Crystals - Units gain +25% XP // Income: +15 Gold, +15 Knowledge
Fireforge Stone - Units cost 33% less Draft // Income: +30 Production
>>Collection: Rings of Binding - All Heroes get +2 Defence, +2 Resistance and +25% Damage

Archon Blood - 30 Combat Casting Points // Income: +30 Mana
Astral Dew - 30 World Map Casting Points // Income: +15 Mana, +15 Knowledge
Tranquility Pool - Researching Spells costs 20% less Knowledge // Income: +30 Knowledge
>>Collection: Cosmoflux Elixir - Each Mana Node generates +25 Knowledge and +25 Mana

Haste Berries - Founding Cities takes -2 turns (no change) // Income: +30 Draft
Silvertongue Fruit - Whispering Stones grant +2 Allegiance // Income: +20 Food, +10 Draft
Rainbow Clover - 200 relations with Free Cities and Rulers // Income: +10 Imperium, +20 Happiness
>>Collection: Imperial Essence - 30 Imperium and 50 Gold per turn
8 Comments
Xeture Nov 25, 2023 @ 10:03pm 
How about gain the collection bonus by the collection amounts.
imthebozo Jul 13, 2023 @ 6:06pm 
A fairly small tweak that makes a world of difference! I didn't know I needed to see this change! Thank you!
Mavoc May 31, 2023 @ 7:00pm 
I would rather see them all have +5 Imperium as part of their income, as that makes sense considering there value and importance.
Grumpy Old Dwarf  [author] May 29, 2023 @ 11:14am 
@Hebrux AFAIK these special benefits do not stack, but the income bonus for annexing Magic Materials into your empire do stack.
Hebrux May 28, 2023 @ 3:35pm 
do you know if magic material benefits stack per material in the empire?
Grumpy Old Dwarf  [author] May 23, 2023 @ 2:52am 
Hi @Col. Hathi, you can check the vanilla values here: https://gamerant.com/age-of-wonders-4-how-to-get-magic-materials/
Col. Hathi May 22, 2023 @ 2:23pm 
Really great idea. I've been thinking the effects are too weak too.

Would it be too much to ask you to add to the description what the original effects were, to make it easier to compare the changes?
OfHreyHairWaifu May 21, 2023 @ 10:39am 
You could give haste berries -2 turns and +1 pop for new cities.