Stellaris
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Invasion! (3.8)
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Etiquetas: Armies, Mechs
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3.581 MB
19 MAY 2023 a las 11:09
19 JUL 2023 a las 9:39
2 notas sobre cambios ( ver )

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Invasion! (3.8)

Descripción
Ground War Overhauled

This mod does some stuff.
  • It adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs.
  • It adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers.
  • It adds new types of defence forces, some that are built, some spawned by new jobs.
  • Losing defence armies now results in war exhaustion.


Not ironpants cheev compatible. Should work fine with an existing save-game.

Over-rides the following files:
common/armies/00_defense_armies.txt

KNOWN ISSUES
Thanks to the AI mostly being a closed-box (again), and generally ignoring any changes to exposed handles for modding made (such as weightings, budgets etc.), the AI does not appear to be building mechbays, and thus isn't recruiting mechs. I cannot be arsed to waste time on trying to improve this. Been there, done that. If you want improvements here, ask PDS.

LOAD ORDER
For best results, put it at the very end.

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