99 ratings
Invasion! (3.8)
File Size
3.414 MB
May 19 @ 11:09am
1 Change Note ( view )

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Invasion! (3.8)

Ground War Overhauled

This mod does some stuff.
  • It adds Mechs! And the Mech Lords Ascension Perk, for those that want all the Mechs.
  • It adds new military buildings, jobs and armies, including mechs, aerofighters, elite forces, paladins and pacifiers.
  • It adds new types of defence forces, some that are built, some spawned by new jobs.
  • Losing defence armies now results in war exhaustion.

Not ironpants cheev compatible. Should work fine with an existing save-game.

Over-rides the following files:

1- Thanks to a bug introduced along with the launch in orbit toggle, if you have this set to on on a planet when defence armies are spawned by code, they spawn in orbit. Joy. This is a vanilla issue. Apparently spawning defence armies with script is a naughty now, or sumfing.
2- Thanks to the AI mostly being a closed-box (again), and generally ignoring any changes to exposed handles for modding made (such as weightings, budgets etc.), the AI does not appear to be building mechbays, and thus isn't recruiting mechs. I cannot be arsed to waste time on trying to improve this. Been there, done that. If you want improvements here, ask PDS.

For best results, put it at the very end.

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Veiny Tae Jun 6 @ 8:37pm 
When mechs are destroyed it does seem that I can replace them because the active number never goes back down, is there any thing that can fix this? idrc if its just destroying the mech bay and rebuilding it or if its smt with console commands I just want my mechs back :meatytears:
AlphaAsh  [author] Jun 6 @ 7:25am 
It should if I was starving.
I dream about AlphaMod being updated, such passion shouldn't be left in the dust
AlphaAsh  [author] May 31 @ 3:13pm 
"Armies spawn in space even if defensive..."
Read known issues in the blurb above.
"Also, most of the defense armies spawned by mechwarriors end up as standard defense armies."
How can you tell? I'm getting the appropriate defence armies from jobs.
gundampheonix May 31 @ 12:10pm 
I noticed some odd things with the armies, though it might be another mod. Armies spawn in space even if defensive when not the standard defense armies. Also, most of the defense armies spawned by mechwarriors end up as standard defense armies. Again this could be the result of another mod, but let me know if I should move invasion further down in the load order or not. Great job none the less.
AlphaAsh  [author] May 29 @ 8:55am 
Tasty. I might put in some direct support for that, since you've done the work already. Cheers.
Roseru May 29 @ 8:53am 
You could take inspiration in my Ground War Doctrines mod
AlphaAsh  [author] May 29 @ 8:47am 
They are not, but that's a very cool idea I'll consider for an update.
Roseru May 29 @ 8:43am 
Are ground war doctrines included aswell?
jlogsdonHP810 May 29 @ 6:54am 
Solid mod! Love it!