Age of Wonders III

Age of Wonders III

Not enough ratings
Elven Court Campaign: Eternal Lords Update
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
30.014 MB
Mar 31, 2023 @ 2:25pm
Apr 3, 2023 @ 1:13pm
2 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Elven Court Campaign: Eternal Lords Update

Description
How to play?
This mod copies the Elven Court campaign from the base game as a Community campaign, accessible from the New Campaign orb in the main menu. It adds Eternal Lords mechanics, such as racial governance and cosmic happenings. This version includes changes from the expansions when it makes sense and the mechanics didn't exist at the time, e.g. Shadowborn specialization for the Shadowborn.

Full Changelog
Shadowborn leaders:
- Isabella van Heldon (map 4) changed to Fire Master/Shadowborn Adept from Destruction Adept
- Werlac of Insaldur (map 5b) changed to Shadowborn Master/Destruction Adept, as in the Eternal Lords campaign, from Destruction Master/Fire Adept,
- Svengir the Golden (maps 5a 6b) changed to Fire Master/Shadowborn Adept from Earth Adept
- Brenn Grimdotter (maps 5b 6a) changed to Earth Master/Shadowborn Adept from Water Adept
- Yzzo the Rat (map 6a) changed to Water Master/Shadowborn Adept from Explorer

If the player joins the Torchbearers, the leaders get the Keeper of Peace specialization:
- Bormac Orcbane (player) changed to Earth Master/Keeper Adept (from Creation Adept).
- Sundren of House Inioch (player) changed to Keeper Master/Creation Adept (from Air/Creation/Explorer)

Other:
- Map 5b: Six independent settlements changed to Frostlings in the icy north.

Links
The Commonwealth campaign can be found here. For the Eternal Lords mechanics only, without this changelog, see Cairsiden's original conversion.

Do not hesitate to report bugs or oddities in the comments below.
17 Comments
jaersavo Oct 12, 2023 @ 10:17am 
Saw your empire campaign and hoped that you also did it for the Elven court campaign, and I wasn't disappointed. Thanks Telenil. This is great
Erke Aug 1, 2023 @ 11:41am 
Is there a no dlc version of this original campaign?
Project Jun 1, 2023 @ 12:37pm 
Thank you!
Telenil  [author] Jun 1, 2023 @ 12:09pm 
1. Open the campaign map you want to change in the Editor (from AoW3/User Content). Be sure to display .cam files, not .map.
2. Go to the Leaders tab and clic on Lord Library
3. Tick the Include Resource Leaders box, select Sundren and click on Duplicate. Edit the copy's Specializations, then click OK.
4. Go to the Leaders tab again, click on the player's hero in the large list. In the Selected Player table, expand the Lord line, select No Category to only show edited Leader, and select the edited Sundren.

The difference with Cairsiden's Elven Expansion is the changelog written here, namely the specializations and the occasional pre-placed city of expansion races.
Project May 31, 2023 @ 12:13pm 
And how is this mod different from Elven Expansion?
Project May 31, 2023 @ 12:10pm 
Hello! Can you tell me how Sundren can change the spheres to what I want?
Nilserrich Apr 28, 2023 @ 1:50pm 
@Telenil
Alright. :escapethx:
Telenil  [author] Apr 28, 2023 @ 1:42pm 
@Nilserich: It's fully compatible with the PBEM mod, and I expect any mod that edits races, specializations or structures from the official game would work as well. The main limitation is that the map is already generated, so you are limited to things the players has some way to build from its starting position. Changes to a dwelling will apply to maps where the dwelling is present, but a completely new dwelling will never be generated.

@pipo.p: Heh, interesting. I might give it a look.
Nilserrich Apr 28, 2023 @ 12:47pm 
Thanks for this

Is this playable with PBEM activated? Or can iexpect problems?
pipo.p Apr 27, 2023 @ 10:13am 
Yes, it is a custom campaign that requires the custom Shadow Realm expansion (adds Shadow Realm layer, Shadow Elves faction, Living Archons dwelling, Shadow Demons), and the PBEM mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2601051263