Cities: Skylines

Cities: Skylines

38 ratings
Minami Kotori, μ's, Love Live
   
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Assets: Citizen
File Size
Posted
7.383 MB
Mar 1, 2023 @ 9:02pm
1 Change Note ( view )

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Minami Kotori, μ's, Love Live

Description
About Translation
English part is translated by New Bing. In case of any issues with the translation, feel free to check out the description in Simplified Chinese.

[h1LoveLive! Kotori Minami (南 ことり) Citizen Asset[/h1]


Main Content

Main model Vertex count: 6256; Triangle count: 12064
LOD model Vertex count: 315; Triangle count: 481

Attention! Since the main model has not been reduced, it may occupy more system resources. Please test it before using it!

Inspired by CheeseFries' Honoka Kousaka Citizen Asset (id=2084839585), the citizen asset uses the Teen skeleton template (which seems to affect the animation rendering), and sets the Age phase to Young Adult in the asset manager (affecting the actual citizen object attributes in the city). The original intention was to hope to see more School Idol Project characters in the whole city, not just in schools and amusement parks (

There will be no color change, and no darkening of the texture, deliberately making the assets look particularly bright, so as to be consistent with the existing Honoka citizen assets.

Something about creating citizen assets

Since making a citizen asset is much harder than I imagined, and I also learned Blender skeleton binding from scratch, the effect may be just barely acceptable, and I may not make other LL characters, I can only give some tips to later people:

  1. You can refer to "Citizen Asset Editor Tutorial" and "Citizen Asset Creation - Cities: Skylines Modding & Asset Creation"[cslmodding.info];
  2. When importing/exporting fbs files with skeletons in Blender, please make sure that “Primary Bone Axis” under “Skeleton” is X-axis, and “Secondary Bone Axis” is Y-axis (you can find it in the comment section of “Citizen Asset Editor Tutorial”);
  3. The x-axis symmetry modification option of blender may cause incorrect changes in the axis direction of symmetrical bones. Please ensure that the sum of the axis directions (twists) of symmetrical bones is 180°;
  4. Note that L/R foot, head (if you want to save trouble you can also count L/R hand, but actually the bone nodes of hands will have rotation) seem to have no impact on the game performance, but will affect Blender's automatic weight assignment. Please manually brush up their parent bone weights for those parts. For example, assign all weights for head part as 1 in neck's vertex group;
  5. The backpack of Teen template is hung on right shoulder. Please check its actual performance in asset manager before applying skeleton so as not to have asymmetric left and right arms like this asset.

    Model source from the Internet.

    Tags: Love Live! School Idol Project ,an anime citizen asset, japan
6 Comments
Hibiki Sep 10, 2024 @ 5:10am 
好好好
Colonel Jan 29, 2024 @ 1:42am 
:bbtcat:
人活着就是为了南小鸟 Jan 17, 2024 @ 7:27pm 
人活着就是为了南小鸟:steamhappy:
RoboSpongie Mar 8, 2023 @ 11:54am 
Pretty neat, nice to see more citizen mods!
AmazingAcer Mar 5, 2023 @ 2:02pm 
This mod is lifechaging
天才玩家K Mar 3, 2023 @ 3:40am 
好好好