Garry's Mod

Garry's Mod

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Simple Map IO Viewer
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Cartoon, Fun
File Size
Posted
Updated
270.051 KB
Feb 4, 2023 @ 5:58am
Jun 6 @ 1:41pm
23 Change Notes ( view )

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Simple Map IO Viewer

In 2 collections by NextKuromeThe76Soldier
Quality of Life addons
38 items
My Subbed Stuff
848 items
Description
I came up with this idea because someone teased it but didn't publish it, so i made my own, view the map with new eyes.

This allows you to see the inputs and outputs of mapping entities. Simply write sv_drawmapio 1 in console. This may needs a beefy CPU or x64 gmod depending on the map you play on.

This will partially help mappers troubleshoot why thier entities don't work, or you can use it to expose a map of its secrets. Also use the showtriggers_toggle command for an more developer like experience. It also adds the Jazztronauts hacker as standalone.

Includes support for following entities:
-ambient_generic
-npc_bullseye
-color_correction
-env_explosion
-env_fade
-env_fire
-env_firesource
-env_microphone
-env_physexplosion
-env_shake
-env_shooter
-env_soundscape
-env_spark
-env_laser
-env_beam
-game_text
-gibshooter
-info_landmark
-info_target
-info_teleport_destination
-light
-logic_auto (pointless)
-logic_branch
-logic_case
-logic_compare
-logic_multicompare
-logic_relay
-logic_timer
-logic_choreographed_scene
-math_counter
-multi_manager
-npc_maker
-npc_template_maker
-path_track
-path_corncer
-point_template
-point_hurt
-phys_ballsocket
-trigger_hurt
-trigger_teleport
-trigger_multiple
-trigger_once
-all func_ entities

Bugs:
-Triggers may be displayed but won't cast I/O lines
-logic_ entities are displayed but won't cast I/O lines
-I/O links on func_ entities take a while to render after first run, can also be fixed by doing gmod_admin_cleanup near the thing you want to see and running sv_drawmapio 1 again.

More QoL addons

Tags: Horror, Spooky, Hammer Editor, Teleporter

make sure to check out my other addons if you are interested.
My Workshop Addons
Popular Discussions View All (3)
4
May 5, 2023 @ 9:53pm
YES I WANTED THIS SO BAD
ttmso
1
Feb 8, 2023 @ 8:50am
what maps in screen shots
ttmso
0
Apr 30 @ 9:01am
enable/disable option
шотганер
107 Comments
Orange Protogen May 8 @ 8:51am 
thank you for making the best addon it help me to find the easter egg :D
NextKuromeThe76Soldier  [author] Apr 4 @ 7:17am 
essentially all entities with input gets duplicated, so you probably want to use the hacking goggles instead until i get it figured out
Darmagon Apr 3 @ 9:54pm 
In several circumstances on gm_construct_flatgrass_v6-2 this can cause a buffer overflow, think it's related to how the signs work.
solar Jan 14 @ 5:42am 
is there a tool that is similar to this, but it shows you all props on the map?
Dumbass Mercenary Nov 26, 2023 @ 7:40pm 
YES, WHAT I NEED. Thank you, now I can find some hidden buttons and stuff.
Piengineer12 Oct 10, 2023 @ 10:14am 
Fix confirmed, thank you!
NextKuromeThe76Soldier  [author] Oct 10, 2023 @ 8:46am 
should be fixed now
Piengineer12 Oct 10, 2023 @ 8:37am 
There seems to be an AcceptInput hook that's returning false instead of nil / none:

Event "AcceptInput", hook "hacking",
in "lua/autorun/shared_jazzblabla/jazz_sh_hacking.lua" (lines 80 to 84),
found in Workshop addon « Simple Map IO Viewer », returned:
Arg #1 = false
IQ Aug 16, 2023 @ 7:33pm 
got a Error From Line 124,

error("bad argument #1 to '%s' (bad key 'type' - 2D or 3D expected, got %s)", debug.getinfo(1, "n").name , tbl.type, 2)
end
kuzukuzu26 Jul 17, 2023 @ 12:01pm 
JYJTYJT