Serious Sam 4

Serious Sam 4

25 ratings
Steak's Weapon Resource Pack
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.390 MB
Jan 19, 2023 @ 11:19pm
Mar 10, 2023 @ 8:06pm
17 Change Notes ( view )

Subscribe to download
Steak's Weapon Resource Pack

Description
Link to Weapon Replacement Versions: https://steamcommunity.com/sharedfiles/filedetails/?id=2830626530

Contents
  1. AR, AS, Cannon, Devastator, SSG, Laser&DR, Minigun, NE Pistol, Magnum Pistol, Rocket, Shotgun&GL, Sniper
  2. 3 Variations Each: StandardPickup, RFCPickup, & NeiserPickup
  3. File Path: Serious Sam 4 > Content > SeriousSam4 > Steak's Mods > Steak's Weapon Resource Pack
  4. README.txt file included for basic instructions on how to place Resources as well as spawn them in at the start of a level
Assault Rifle
  • Hip fire spread reduced slightly
  • Dual wield spread reduced slightly
  • Takes longer for crosshair bloom to build up and bloom resets quicker
  • Dry fire sound now plays when there are 11 bullets or less in a magazine
  • Item pickup name changed from 'Assault Rifle' to 'M29 Assault Rifle'
Tips
1. Remember, short controlled bursts (works wonders for dual wielding too!)

Autoshotgun
  • Magazine capacity increased from 20 to 25
  • Will gib most enemies and pierce smaller enemies
  • Pellets per shot increased from 7 to 9
  • Pellet damage decreased from 10 to 9
  • Overall damage is increased from 70 to 81
  • Tighter pellet grouping
  • Features custom DryFire sound, courtesy of Neiser
  • Dry fire sound plays when there are 6 shells or less left in a magazine
  • Item pickup name changed from 'Autoshotgun' to 'A-12 Streetsweeper'
  • Netricsa weapon title updated!
  • Netricsa description updated!
  • Netricsa weapon tips added!
Tips
1. A single shot is enough to stun a Kleer
2. The piercing effect is powerful enough to travel through humanoid foes and potentially kill what's behind it, but usually not powerful enough to kill enemies that are behind anything larger than that
3. CANNOT damage Zealots through front armor

Cannon
  • Ammo received decreased from 3 to 1
  • Item pickup name changed from 'Cannon' to 'SBC Cannon'
Tips
1. Can insta-kill Witch Brides regardless of charge
2. Use for Werebowling, the most Serious pastime

Devastator
  • Scope removed from both the viewmodel and worldmodel
  • CANNOT scope or aim down sights
  • Custom HUD icon that depicts Devastator without scope
  • Custom Dry Fire sound added for when there are 6 rounds or less left in a magazine
Laser Rifle
  • Ammo received increased from 20 to 100
  • Heat Meter charges twice as fast
  • Weapon begins cooling as soon as you stop shooting and cools down faster
  • Heating up sound replaced with SM version and starts sooner
  • Always does 40 damage
  • Can't use Death Ray until Heat Meter is at full charge
  • Uses Neiser's laser model
  • New Netricsa tip!
Tips
1. With the Death Ray equipped, use this weapon like you would a Minigun to keep the Death Ray "spooled up"
2. Excels at mid range combat and for peppering stationary targets

Death Ray
  • Ammo received increased from 5 to 50
  • Item pickup name changed from 'Death Ray' to 'Sirian Power Gun'
  • New Netricsa upgrade title!
  • New Netricsa description!
  • Beam damage reduced from 60 to 40
  • Ammo consumption reduced from 2 to 1
  • Beam damage radius increased slightly
  • Beam range reduced
Tips
1. Use this weapon to quickly decimate anything in your path
2. Shields against MOST enemy projectiles
3. Fire Lasers to kill enemies outside this weapon's effective range and to keep the Heat Meter from falling

Minigun
  • Ammo received increased from 50 to 200
  • Hip fire scatter increased slightly
  • Dual wield scatter decreased heavily
  • Has a fixed bullet spread, no more crosshair bloom!
Tips
1. Utilize the bullet spread to damage multiple attackers
2. Works well as a combo weapon for keeping fodder at bay while you use larger guns for higher priority threats
3. Pairs well with Autoshotgun or Laser for additional damage output and with the Devastator or Cannon for a mix of sniping and crowd control

NE Pistol
  • Fire Rate is uncapped
  • Magazine capacity buffed to 12
  • Always 100% accurate
  • Bullet damage nerfed to 8
  • CANNOT aim/use sights
  • Item pickup name changed to 'Shofield Desert Hawk'
  • New Netricsa weapon title, description, and added tip section
  • "New" firing sound (Uses MW3's Deagle firing sound, I do not own this sound, all rights go to Infinity Ward)
Tips
1. Dual wield to quickly unload 24 bullets!
2. Can stun Kamikaze enemies twice (note stun animation can't be interrupted so it won't reset the animation if you shoot them a 2nd time during it)
3. Useful for starting/finishing a fight and for picking off fodder enemies at range

Magnum Pistol
  • Slower fire rate
  • Longer reload time
  • Damage buffed to 23
  • Magazine Capacity nerfed to 7
  • Massive crosshair bloom between shots, very inaccurate when dual wielding
  • Item pickup name changed to 'Desert Eagle'
  • New Netricsa weapon title, description, and added tip section
Tips
1. Pace your shots to maintain accuracy
2. Dual wield only in emergency situations
3. Aim for medium distance engagements

Rocket Launcher & Multirocket
  • Rocket velocity has been increased from 30 to 40 to match Siberian Mayhem
Double Shotgun, Shotgun & GL Attachment
  • Double Shotgun and Shotgun are now in classic order
  • Very slight fire rate increase
  • Tighter spread like Fusion BFE's Shotgun
  • Autofire enabled for grenade launcher
Sniper Rifle & Ammo
    [*}Item pickup name now reads 'Sniper Rifle' instead of 'Sniper' (wow, what a change!)
  • Fire rate tweaked to feel like BFE's Sniper
  • Weapon no longer requires reloading!
  • Time to bring up scope drastically reduced
  • Can no longer dual wield this weapon or use it as a combo weapon even if you meet the skill requirement
  • Hip fire drastically increased
  • Comes with ammo pickups that give 4 instead of 6 for balancing purposes, but can be used with regular pickups
Tips
1. Use to quickly break out of the combo weapon state
2. Counters hitscan targets and excels at thinning ranks from a distance


A huge thank you to my good friend Serious Amaro for the custom thumbnail, MattStarChief for his absurd love of the Autoshotgun, and Neiser for the custom dry fire sound and help throughout this process. Also quick shout out to Serious Struppi for assistance with making the workshop page look nice! I tried very hard to make this as good of a weapon pack as I could and I hope you will find it useful in your maps.

Thank you all from the bottom of my heart, you guys rock!
9 Comments
NUCLEARBLAST91 Mar 10, 2023 @ 5:43pm 
No it's okay I don't need to, I just got myself confused.
steak jacobs  [author] Mar 10, 2023 @ 4:30pm 
@NUCLEARBLAST91 If you are looking for weapon replacement versions, you can check the link above. Each weapon replacement is an individual mod so you can pick and choose which you want to use. Feel free to experiment with them if you wish.
NUCLEARBLAST91 Mar 10, 2023 @ 4:27pm 
You're right, my mistake. For whatever reason I misunderstood the meaning of resource mods/packs.
steak jacobs  [author] Mar 10, 2023 @ 3:12pm 
@NUCLEARBLAST91, this is a weapon resource pack, meaning once you subscribe to it you will have access to all of the included weapons. If there is a weapon you don't want to use, you simply do not have to use it in your map. As for which ones to delete/not use, that's honestly up to you buddy
NUCLEARBLAST91 Feb 26, 2023 @ 7:37pm 
Can I delete the ones that I don't want, and if so which ones should I delete?
Skorly Jan 30, 2023 @ 3:02am 
Nice. I'll check it out!
steak jacobs  [author] Jan 29, 2023 @ 6:18pm 
Link added! All weapon replacement mods are separate so people can pick and choose which they want to use. Not all of them are 1:1 with their Resource counterpart, but I tried very hard to make them as close as possible
steak jacobs  [author] Jan 29, 2023 @ 5:16pm 
That's in the works now as we speak. All the replacement mods are out on the workshop but I'm probably going to just drop them all as brand new mods and put them in a steam collection which will be linked here. Weapon Resource Pack will also be in development for SM in a couple of days. Hopefully talented map makers such as yourself can find some use for these weapons and will enjoy experimenting with them. Not all of them are groundbreaking but should be fun to use regardless.
Skorly Jan 29, 2023 @ 4:17pm 
Always enjoyed your rebalances! Do you plan on making a similar collection for the replacement mods?