Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Remember that in each level there is a cake and you must find them all!
I applaud thee.
The mod started out as a modification for the vanilla levels with the goal of making them more challenging
Then I started discovering interesting things with mod tools and things that I didn't think were possible to do "For example attach existing textures to characters"
Then I asked myself, what if I make a mod with a cursed story based on what I'm learning from the mod tools?
And the result was this, I don't know if it is the best story in the world or the best mod but it is the result of my learning with the mod tools
"This is the first mod I made in all the time I've been on Steam"
And I still have things to learn ...
In a good way, but may I ask, why?