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I.E., for wood production, added
pm_no_hardwood
pm_saw_hardwood
pm_electric_saw_hardwood
in the terciary and quartenary PMs and, voilà, problem solved. Hope you see it and it helps you, if you want to do so.
TBH, I kinda want to see it in a future patch. Maybe Paradox can put it on a patch so even AI can use it. But it's a must.
Anyway the fertilizer/explosives mod I have installed looks like it's about to be replaced, this mod sounds insanely useful and if it has a few spelling errors I will happily deal with them.