PlateUp!

PlateUp!

52 ratings
Choose Your Own Cards
   
Award
Favorite
Favorited
Unfavorite
Tags: Cards, Tweaks
File Size
Posted
Updated
12.800 KB
Dec 13, 2022 @ 9:17pm
Dec 15, 2022 @ 8:53pm
2 Change Notes ( view )

Subscribe to download
Choose Your Own Cards

Description
Ever feel like you have too many choices?
Ever gotten broccoli as an option three times in a row?

Now's your opportunity to... Choose Your Own Cards!

This mod adds a new menu option labelled "CYOC" where you can take a gander at all of the card options in the game!

Using the up/down arrow keys, you can navigate through the list of cards.
Left arrow key to enable/disable.
Right arrow key to jump to the next section of card-types.
16 Comments
Dalkavuk Sep 3, 2024 @ 10:11am 
It is broken at the moment.
Missour Mar 30, 2023 @ 1:51pm 
Is it possible to disable / remove cards that are already active?
Ender of Games Jan 22, 2023 @ 2:53am 
(2/2) 3. While playing, this mod seems to duplicate itself in the menu. After playing for a bit, pressing start will have five or six instances of CYOC. Once it dupes, it seems none of them work. I think the duplication is from loading or leaving maps.

I also have blank/empty cards that show up? I see them in CYOC, but I don't know what caused them to exist. We took one, and it added like pork ribs or something, but we couldn't ever plate or serve them, and the customers never asked for them. Anyways, weird stuff, probably not your problem.

It's a good idea for a mod, I hope you didn't abandon it. I would love to see this updated and usable again.
Ender of Games Jan 22, 2023 @ 2:52am 
(1/2) I cannot use this mod effectively:

1. The cards go beyond the screen and do not scroll. I think this is because it uses the in-game "active cards" menu, which (ofc) does not have room all existing cards. A scrolling menu or grid menu would be great.

2. I struggle to turn off cards, because some cards seem to be grayed out accidentally on controller when I'm trying to scroll, then I instinctively press right to fix it, which jumps cards all together. I don't know if you can use the A/B buttons for controller (space or maybe enter for keyboard?) but that'd help a ton. A legend or key for buttons required in-game would also help. This is further made worse by the fact that I can't tell if I have accidentally turned a card off, because I can't see most of the cards on screen, which is the same as above (first) issue.
IcedMilo Jan 17, 2023 @ 9:37am 
TLDR. Remember to open the card selection menu once whenever you launch to game to avoid issue of no cards showing up on card days.

To Toye, not sure if you have abandoned the mod, so I'm leaving this here in the event you ever intend to fix it. Main.Menu is reliant on Player opening the pause menu to be initialized by Pause Menu Setup Event. GetRandomUnlock not accessible unless Main.Menu is initialized. GetRandomUnlock can and should be made static and probably moved to a static helper class instead. This is something I'm unlikely to patch via CYOC_Fix since the effort required would better justify rewriting the entire mod for maintainability sake at this point.

Let me know if you do, so I can redirect my Harmony Patch to the new class. Alternatively you can just decompile, read and integrate the entire CYOC_Fix into your mod. I'm OK with that. Helps with me not needing to maintain CYOC_Fix. Let me know so I can remove CYOC_Fix from workshop to prevent conflicts.
Ivory Dec 31, 2022 @ 1:43am 
You have to open the mod menu and disable all the cards you don't want, then the game will randomly pick through enabled cards at the end of day 4 on as normal. So while you can do pies and only enable steak toppings which will decrease groups without making it harder (except for junk items), you can also enable regular sides and variations for your main and use it instead to disable cards you don't want (picky eaters, leisurely eating etc). Or you can just force the right franchise card since Variety is really hard to find atm and add toppings for the extra main on the next map. Don't forget to enable themes too.
I think what made me think it was bugged is the fact that enabling a card doesn't immediately turn it on, it just adjusts the deck that the game picks from. So your best bet is to make all the changes right at the start, or enable more cards as you get further in the playthrough but before the end of the day when the game makes you choose.
Thank you for making this mod!! :)
Xenon Dec 30, 2022 @ 6:38am 
Mod used to work perfectly but recent updates have broken features, looking forward to an updated version!
fishxxiii Dec 28, 2022 @ 8:16pm 
Does not function properly at all.:steamthumbsdown:
Kairu Dec 26, 2022 @ 1:18am 
Great idea, but as others pointed out, has issues:
- Cards given at the wrong time, which could theoretically be fun, but in my experience wasn't.
- Cards given that are impossible to do, thus no challenge (e.g. steak sauce when you don't have steak.)
- Events like Xmas that give a specific card at the start is now randomized, which ruins it.
- Selecting the cards to allow is tedious. Would greatly benefit from being able to make custom "loadouts" that you can name and swap between. (Ideally as many as you want to create.)