Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Ekrasys Core
   
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Tags: Mods
File Size
Posted
Updated
18.034 MB
Nov 16, 2022 @ 10:43am
Sep 19 @ 2:36pm
15 Change Notes ( view )

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Ekrasys Core

Description
Language : English - Français

Compatibility game version 0.30+

New faction : Ekrasys Corporation
- 31 New uniques combat ships representing Ekrasys faction
- 7 New uniques civilian/transport ships representing Ekrasys faction
- 5 New uniques defense platform representing Ekrasys faction
- 2 New uniques civilian stations and 1 military station representing Ekrasys faction
=> New missions related to the new faction
=> New FTL related to the new faction
=> New codex informations & lore related to the new faction

New weapons :
- Small laser blaster Topaz
- Large laser blaster Topaz

New decals related to the new faction (1 large and 1 small)

New ressources :
- Topaz (Sell Price: 700)
- Topaz Powder (Sell Price: 360)

New asteroids field that can now generate Topaz in career mode & creative mode (at ~ the same rate as gold).

Transport ships and base stations can now sold Topaz and Topaz Powder.

New delivery missions related to the new ressources.
- Delivering Topaz
- Delivering Topaz Powder

New factory:
- Topazery: Used to refined Topaz and Carbon into Topaz Powder. (1 Topaz + 5 Carbon = 5 Topaz Powder)

New parts:
- Topaz Armor 1x1: Can take up to almost 2x more damage, but it needs 3 Topaz Powder to build it.
- Topaz Armor Wedge: Can take up to almost 2x more damage, but it needs 3 Topaz Powder to build it.

New tech to unlock related to the new buildings.
- Topazery : Cost 15000
- Topaz Armor : Cost 7000
- Topaz Armor Wedge (Require Topaz Armor): Cost 1000
- Small laser blaster Topaz: Cost 15000
- Large laser blaster Topaz: Cost 25000

TODO LIST:
- More ships
- New weapons

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Im trying to make this mod compatible with most of the mods on the workshop, please don't blame me if it doesn't work with some of them.

Please report any bug/issues/mod incompatibility you encounter here :
https://steamcommunity.com/workshop/filedetails/discussion/2889432565/3548301990164262561/

Know issues:
- Description on the Topazery using "Alt" doesnt show all stats
- Lack of animation on the Topazery

New ID if modders want to uses my mod with their mods:
Topaz = topaz
Topaz Powder = topaz_powder
Topazery = Itchys.factory_topazery
Ekrasys Corporation Faction = Itchys.ekrasys
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Thanks and have fun :)
Popular Discussions View All (1)
9
Sep 7, 2024 @ 11:05pm
PINNED: Bug report
Itchys
30 Comments
Itchys  [author] Sep 19 @ 2:39pm 
Updated for version 0.30.1, it should work correctly now
lelapindalbi Sep 11 @ 10:33am 
please update
Speecker Sep 9 @ 8:07pm 
Heya ;) This mod threw an Error with gameversion 0.30.1a :/
Something about "StackReceiveMediaEffects" that tries to use something that is apparently outdated :/
Update/Fix would be appreciated
Itchys  [author] Aug 1 @ 2:28pm 
No this is 2 differents mods
DarkChocLover May 29 @ 3:49pm 
Found this mod from your More Enemy Variance mod, is MEV now embedded into this one?
BloodhoundMk2 Mar 20 @ 3:34pm 
I did just that and so far enjoying it. Thanks
Itchys  [author] Mar 20 @ 2:22pm 
I recommend to start a new game with the mods
BloodhoundMk2 Mar 14 @ 9:15pm 
are these faction mods safe to add mid game or new game only?
ADMRAL GRANT Feb 20 @ 8:42am 
didint know this existed, looks cool!
Itchys  [author] Nov 30, 2024 @ 5:10am 
It should be added before creating a game because it generate a new faction etc