Garry's Mod

Garry's Mod

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Seat Weaponiser II [FIXED]
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Scenic, Realism
File Size
Posted
Updated
4.462 KB
Oct 31, 2022 @ 11:22pm
Feb 4, 2023 @ 8:00am
3 Change Notes ( view )

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Seat Weaponiser II [FIXED]

Description
SEAT WEAPONISER II IS CREATED BY BFG9000, ALL CREDIT BELONGS TO HIM

Before using this version of Seat Weaponiser II, make sure you have unsubscribed from the original Seat Weaponiser II first!!!


It has come to my attention that the original addon has broke several SWEP addons due to lack of updates. And here I am, the one who will take this matter into his own hands.

This addon aims to fix issues like MW19 SWEPs viewmodel, simfphys/LFS crooked camera and other minor bugs. I've also decided to rework or get rid of some useless code in the addon in favor of optimization.


Addon description:
Originally posted by BFG9000:
Seat Weaponiser II is a rework of the original Seat Weaponiser to be simpler, easier to use, and more compatible than before.
This addon allows you to use any weapon in any open-seated vehicle, including most non-vanilla vehicles.

While active, this addon will also keep your aim on-center, and your view won't fly around if you use weapons with dynamic recoil, unlike other seat-weapon addons.

TO USE:
1. You can simply double-tap the Context Menu key (Default C)
or
2. Bind a key to "weaponseats_toggle" in your console.

The next time you enter a vehicle, your weapon will be usable. Or if you toggle weapon mode while sitting in a seat, you can switch on-the-go.

The in-seat crosshair can also be turned on and off now!
Simply set "weaponseats_enablecrosshair" to 1 or 0 for on and off respectively.


[ko-fi.com]
Popular Discussions View All (1)
2
Mar 15 @ 2:25pm
MW19 Sweps
Mac Higgins
74 Comments
dvinos1 Jul 11 @ 6:00pm 
lags the shit out of my game
Паучий Краб Jun 16 @ 12:17pm 
have same bug with дабстеп мытищи, i beg you to fix please
Lordship of Uncreation Apr 26 @ 3:35am 
Does this work for LVS and LFS?
дабстеп мытищи Apr 19 @ 5:06am 
When I turn on the weaponizer, my cursor starts moving uncontrollably, spinning all over the screen, when I start driving it gets stronger
>KB> >KEKSQUAD Apr 11 @ 2:33pm 
Hey so I would advise replacing any instances of pairs(player.GetAll()) with player.Iterator() unless you're using player.GetAll() as a table
Colio Mar 12 @ 11:30pm 
@baernay Am I not aloud to want to be able to create more enraging vehicle combat simply because it's realistic?
Mentally insane Feb 27 @ 7:00am 
reaaaally want this to be compatible with Glide
r00t b33r Feb 16 @ 3:08pm 
@baernay, Also, says the one who can't freaking spell, baernay
r00t b33r Feb 16 @ 3:05pm 
@baernay, Literally no one cares about you.
baernay Nov 27, 2024 @ 8:41am 
literally no one cares about your realism stuff lmao grow up