Transport Fever 2

Transport Fever 2

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Furness Railway K2 4-4-0
   
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File Size
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Updated
286.415 MB
Oct 19, 2022 @ 4:36pm
Oct 19, 2022 @ 4:40pm
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Furness Railway K2 4-4-0

Description
Name: Furness Railway K2 4-4-0
Desc: Furness K2 4-4-0
Mod: Adds two versions of the K2 4-4-0 locomotive with Early and late cab variants each variant has 4 liveries
- NWR Blue [With/Without Labels]
- BR Black
- LMS Maroon [With/Without Labels]
- Sodor Blue No 2 [With/Without Numbers]

Notes: All the locomotives except the No 2 variant feature useer specific numbering to activate numbering make sure your desired number is included in the locomotive name in the following format: *01*

Stats:
Furness Railway K2 4-4-0
power = 250,
tractiveEffort = 140,
topSpeed = 24.5,
weight = 140,
Availability = 1887 - 1955

12 Comments
Bocaan Jul 3, 2024 @ 10:08am 
this is the fix for the K2 mod:

engines = {
{
power = 550,
tractiveEffort = 61.3,
type = "STEAM",
},
},
soundSet = {
horn = "vehicle/edward_4-4-0/edward_4-4-0.wav",
name = "train_steam_old",
},
topSpeed = 24.5,
weight = 69.7,
},

copy and paste this very line in the loco's .mdl file this will fix the K2 mod
Bocaan Jul 3, 2024 @ 10:00am 
ooops for those who dont know how to find the file its:

Steam > Steamapps > Workshop > Content > 1066780 > 2877363838 < this number is the file ID for this mod

from there its

res > models > model > vehicle > train

once in the train file all of the loco editable files are here from which you only need notepad or the much better Notepad++
haste412 Dec 25, 2023 @ 1:02am 
could have sworn the k2s were shorter looing and didnt have those windows.....
Pizzaguy Sep 3, 2023 @ 12:52pm 
why does it weigh 140 tons lol
andrewholt61 Jan 6, 2023 @ 2:31pm 
its edward!
Hidden Entity Dec 14, 2022 @ 2:53am 
Great mod. Loving the high quality model. Would it be possible to request a couple of trains? They are the Class 28 Hughes 2-6-0 and the LMS Stainer "Black 5" 4-6-0. I have no experience with creating mods for this game, so my attempt would likely turn out like a child's drawing but in 3D XD

Also, is there a way to add to the number formatting? As I'm using the line designator mod which requires the line number to be in brackets. This leads to my line manager looking a bit odd when using this train with others, as it looks like this:

[ST] (14) Leeds - London
[ST] *15* York - London
[ST] (16) Manchester - London

If there is a way to do it myself, then how would I go about this? Like I said, no experience :)
Eldomtom2 Dec 9, 2022 @ 12:48am 
"K2"

mate that's edward
Chōkai Chan [鳥海 ちゃん] Dec 4, 2022 @ 11:53am 
I can only agree with @Bocaan. I am not that fluent in how the game calculates things, but 140 tonnes is way to much. Even if you just add the locomotive to the train, without wagons, sets the performance rating at "mediocre". Adding one wagon sets it down to "bad", resolving in it not being able to climb the most harmless slopes or pulling trains efficiently.

Otherwise great mod.
Bocaan Nov 16, 2022 @ 10:49am 
addendum the loco was built in 1896 with 6 built that year and 2 more built in 1900 however they was all withdrawn and scrapped with none going to preservation in 1931 by the LMS company when the LMS took over the FR during the regrouping phase of the railways
Bocaan Nov 16, 2022 @ 10:44am 
Naita Adano 24.5 is the way the game calculates speed this seems like the info is taken from the file not what the actual game speed is ingame it is set to 55 mph/88 kph

power = 250, (needs to be 550.0 as the game calcs in hp not ibf)
tractiveEffort = 140, (needs to me 61.3 not 140)
weight = 140, (the K2 was 70 tonnes, 69.7 for the exact measurement not 140 tonnes, this puts her being heavier than the flying scotsman which is 126 tonnes single tender but 152 tonnes double tender)

the original locomotives was caoable of 150 ibf, with a tractive effortive of around 61.3 kilonewtons.

yet the converter i used on the internet came up with it as 150 ibf = 550 hp
and the official wiki actually have the loco at 41 tonnes and its tender at 28,7 tonnes of weight thus i assume that 69.7 is the correct weight value.

this is not meant to be critical of you rob i love your mods just in game the locomotive struggles to be useful.