Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

1,234 ratings
AutoTrader
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Type: Utility
Game Mode: Singleplayer
Compatible Version: v1.2.8
File Size
Posted
Updated
164.009 KB
Oct 15, 2022 @ 12:13pm
Jan 28, 2024 @ 9:03am
7 Change Notes ( view )

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AutoTrader

Description
The steam workshop description is still work in progress.
The mod just got a bigger change in the core functionality. If you find issues please report them, I'll try to fix them as soon as possible.

The AutoTrader mod is a fully customizable bot that can assist you with trading in the game. Its basic configuration uses the same information as the player has (e.g. trade rumors) so you can use it without the fear of cheating. It has no dependencies to other mods and should not cause trouble when used together with them. Load order should not matter.
The main features are:

  • Trading items with a good profit margin (similar to the green/red item price coloring in the game)
  • Customizable behavior, e.g. you can tell it to only sell junk (armors and weapons below a specific tier)
  • Restock functionality (always buy enough consumables or hardwood)
  • special rules for cattle and horses
  • locked items are not traded
  • you can choose to keep smithing material

For translations, discussion, bug reporting, feedback and additional supported versions please visit
the nexusmods page[www.nexusmods.com].

If you like, check out my other mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2878163736

How does the AutoTrading work?
Pressing on the "Automatically trade goods" dialog option in settlements opens a trade window with preselected trade options. To finish trading, just press "Done". However, you can continue trading or adjust the offer.

Use the default value of the bot settings if you just want to play and don't bother with details and configurations. Jump right into the user preferences and adjust them to your liking

The default bot AI (since version 1.7.1):

  • It will buy and sell based on the red and green price coloring you get with the second trading perk
  • This makes the performance of the bot tied with the amount of trade rumors you get
  • Before you get the perk or if you have no rumors AutoTrader will substitute this information

The custom AI:
  • AutoTrader will calculate prices independent of trade rumors or price coloring in this configuration
  • You can set a "search radius" to select which prices to consider
  • The search radius can be infinite
  • The mod will find the average price for the goods of all towns inside the search radius and then will buy if the price is below the "buy" slider percentage and sell if its above the "sell" slider percentage
  • You can set it to global and activate a weighting. The weighting will make towns that are further away have less influence on the average price

Settings
This section is work in progress. Some descriptions might be outdated.

User preferences:

  • Total % of inventory space available for mod: This setting defines with how much percent of your maximum carry capacity the mod works.
  • Maximum % of inventory filled by same item: A single item will only be bought until it reaches the selected percentage of your inventory. E.g: you have 1000 inventory capacity and the setting is set to 10, so the bot will buy a resource (e.g. oil) at maximum until you have 100 kilos of it.
  • Amount of grains to keep: This amount of grains will be kept in your inventory and not be automatically sold
  • Amount of each other consumable to keep: This amount of other consumables will be kept in your inventory
  • Keep X amount of days of troop wages: Will leave enough money after the trade for the set amount of days. Does currently NOT calculate in expenses for workshops or caravans.
  • Sell weapons/armor of tier X and below: Automatically sells all weapons/armor of the given tier and below.

Special options:

  • Sell charcoal and ingots: If not active, those items won't be automatically sold
  • Resupply hardwood to 'keep consumables' value: buys hardwood no matter the price up to the amount specified by the "Amount of each other consumable to keep" slider
  • Resupply food to 'keep consumables' value: buys food no matter the price up to the amount specified by the "Amount of each other consumable to keep" slider

Troubleshooting
Q: The mod is not profitable
A: Give the mod some time and try the default bot settings. Usually it gets better the more trade rumors, inventory capacity and money you have.
Q: I want to prevent X from being autotrated
A: Just use the "lock" functionality of your inventory
Q: What is the hotkey for the options menu?
A: ALT + A + T (ALT + Q for AZERTY keyboards)

Known issues
Check the Nexusmods page for more known issues. Here only the most important ones are listed.
  • The mod got an overhaul of the backend. Some weird behavior can happen, please report it
  • Multiple autotrading leads to different results --> workaround: just trade only once per settlement for now

Repository
Open source soon
Popular Discussions View All (2)
6
Apr 8 @ 10:52am
the version on nexus works could you please update it to here
SaudXSteel
0
Nov 2, 2022 @ 1:01pm
Fine grained inventory controls
Damokles
257 Comments
icy Apr 16 @ 3:00am 
1.12.12 it doesnt show at all on mod options i have already activated it on the launcher
Mi0ka. Mar 23 @ 5:38am 
Work 1.2.12. Awesome mod, i always found the trading system quite tedious, now i'm a forever-marchant-fighter guy.
Arretrea Mar 12 @ 8:00am 
Okay so in retrospect and closer reading of the features, I realised that locking them would disable that behavior. Oopsie on my end
Arretrea Mar 12 @ 6:34am 
Been using this on my current campaign, and while I don't fully understand how it works yet, its great. Thanks for making this.

Only "problem" I have is that it keeps buying *actual tons* of smithing materials but not selling any, and idk how to make it stop doing that... I got the sell ingots and charcoal option on, and I haven't locked any of the ingots, so genuinely confused why I'm carrying around 3k+ of every type of ingot
Coughing Mar 9 @ 5:17am 
keeps opening whenever I press A alone
joyboy Mar 3 @ 8:02pm 
useless
Ksarkin Feb 10 @ 2:07am 
Клан Дорн предлагает поиграть в своей компании в модификацию bannerlord online . Это ммо по нашей с вами любимой игре где мы будем вместе драться армиями против врагов(до 5 игроков и 740 воинов с каждой стороны ) , захватывать караваны с ценными ресурсами, учавствовать как в пеших так и конных турнирах , удерживать асерайские земли.

Мы с радостью научим вас всем механикам модификации и поможем стартовым снаряжением в кротчайшие сроки вы станете великим воином и полководцем.
дс
_nearyou / flamefenix

{LINK REMOVED}
cadleo Jan 31 @ 9:46am 
Truly the best mod for this game. S+++
dollision Jan 19 @ 1:25pm 
MUST HAVE. every campaign. this takes all the monotony out of the economy, allowing me to click 1 button, sell the stuff i will profit from, keeping the stuff i wont. hopping between towns gathering tons of trade xp. RECOMMENDED.
Datebasa Jan 15 @ 9:30am 
@Sangheili I had to fully unistall the game and delete the folders it created from Program files and my documents